esp32-doom
A proof-of-concept port of PrBoom to the ESP32. Needs psram hardware. (by espressif)
esp32-gameboy
ESP32 Gameboy emulation based on Arduino (by lualiliu)
esp32-doom | esp32-gameboy | |
---|---|---|
13 | 3 | |
236 | 183 | |
8.1% | 0.0% | |
0.0 | 0.0 | |
about 2 years ago | about 2 years ago | |
C++ | C | |
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
esp32-doom
Posts with mentions or reviews of esp32-doom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-05.
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Doomscroller.xyz
Since it looks to be built on the ESP32 platform, the answer is likely yes (but you'd need a display...) https://github.com/espressif/esp32-doom
I think actually there are a couple of DOOM ports for the platform.
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M5Stack Cardputer – A $30 card-sized ESP32-S3 computer with display and keyboard
My most pressing question is, can it play Doom?
There seems to be a port for ESP32 [0] and Arduino Nano does play it [1], so maybe?
[0]: https://github.com/espressif/esp32-doom
[1]: https://m5stack.hackster.io/naveenbskumar/yes-arduino-nano-e...
- Doom on CyberPi
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Just picked these up from sams club, I will try to get Doom running on it
Perhaps try this: https://github.com/espressif/esp32-doom
- Request Tutorial on loading DOOM on ESP32!
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T-Watch-Keyboard-C3: a device that looks like a miniature PC replica comprised of an ESP32-C3 powered keyboard, and the TTGO T-Watch ESP32 programmable device with a 1.54-inch touchscreen display
should be fine, yeah
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DOOM! on the #emfcamp TiDAL badge
There is a port of DOOM for an ESP32, proving that it can be done, however I have added additional constraints on myself as follows:
- Update on my WiFi Game Boy cartridge: It can now stream video. (ESP8266)
- hey i am planning to do doom on arduino but my file is not supported, if anyone here knows anything about an arduino compatible doom file please let me know
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Neil's Technical Review: How I hacked an office telephone to play DOOM
Now all we need for DOOM everywhere is to make the memory management more portable. It's still difficult to port DOOM to microcontrollers like the ESP32 and ARM Cortex-M and RISC-V, which are easily fast enough to run it but which have much less RAM than a 90's PC (128-512K vs 4MB). But they can use external RAM via SPI which is very cheap for 4 or 8 MB, and while that is slower than 90's DRAM because of the serial protocol it should be good enough with a very simple cacheing strategy?
esp32-gameboy
Posts with mentions or reviews of esp32-gameboy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-20.
- Gameboy for around 20-30€. What to use?
- Just picked these up from sams club, I will try to get Doom running on it
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Arduino Uno R3 capable of emulating Gameboy?
Have a look at this then. This uses the Arduino platform, but a much more capable microcontroller. tl;dr: It looks pretty challenging for a school project. You will either download someone else's code and just run it, or it will be too much. If you are supposed to do it yourself, then a calculator sounds far more reasonable, and it will still not be easy. You need to tinker with a keypad/way of input, a screen, a state machine, implement PEMDAS etc. Maybe start small (limit yourself to 2 variables and one operation at a time), and then build on that.
What are some alternatives?
When comparing esp32-doom and esp32-gameboy you can also consider the following projects:
doomgeneric - Easily portable doom
Chatter
doom-nano - A 3d raycast engine for Arduino
st7789_mpy - Fast MicroPython driver for ST7789 display module written in C
0.30000000000000004 - Floating Point Math Examples