Quakespasm VS jazz2

Compare Quakespasm vs jazz2 and see what are their differences.

Quakespasm

unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on (by ericwa)

jazz2

🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2 (by deathkiller)
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Quakespasm jazz2
6 38
60 469
- -
0.0 4.2
2 months ago about 2 months ago
C C#
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Quakespasm

Posts with mentions or reviews of Quakespasm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-23.

jazz2

Posts with mentions or reviews of jazz2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-20.

What are some alternatives?

When comparing Quakespasm and jazz2 you can also consider the following projects:

yquake2 - The Yamagi Quake II client

crossandroid

QSS-M - QSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Spiked Multiplayer. NetQuake competitive multiplayer clients began with ProQuake, progressed to Qrack or Mark V, and arrived at QSS-M, thanks to voluntary contributions

openjazz - OpenJazz

julius - An open source re-implementation of Caesar III

Librelancer - A re-implementation of Freelancer

UnrealTournamentPatches

OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

Mono - Mono open source ECMA CLI, C# and .NET implementation.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.