end_of_eden
"Slay the Spire"-like roguelite fully in console. (by BigJk)
BYTEPATH
A replayable arcade shooter with a focus on build theorycrafting. (by a327ex)
end_of_eden | BYTEPATH | |
---|---|---|
1 | 2 | |
85 | 1,351 | |
- | - | |
9.3 | 0.0 | |
4 months ago | over 3 years ago | |
Go | Lua | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
end_of_eden
Posts with mentions or reviews of end_of_eden.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-26.
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Sharing Saturday #468
The source code is now open and can be found here: https://github.com/BigJk/end_of_eden
BYTEPATH
Posts with mentions or reviews of BYTEPATH.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-23.
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How can it take to learn love2d?
There's this nice tutorial made by the bytepath developer. It gives you a good ground for you to build your own stuff, it teaches you how to handle scenes, asset management, and object creation, as well as some game mechanics, but you can skip this part. You can also download other people love2d games, extract the files and see how they did things, I do this a lot when I want to know how to implement certain mechanic.
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I open sourced a game I just released on Steam, written in Lua
For anyone else looking to make a game in Lua + Love2D, a developer wrote an entire tutorial for how they made their game, which is also released on Steam: https://github.com/a327ex/BYTEPATH. Both the game and the tutorial are high quality, and provide really useful insights.