embedded-trainings-2020
etl
embedded-trainings-2020 | etl | |
---|---|---|
2 | 55 | |
240 | 1,961 | |
1.3% | 1.9% | |
3.0 | 9.6 | |
11 months ago | 13 days ago | |
Rust | C++ | |
Apache License 2.0 | MIT License |
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embedded-trainings-2020
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Why do I constantly feel like I'm doing something wrong by continuing using C++?
I must admit I've never used it for anything but tutorials yet (kids resulted in a lot of personal projects shelved), but Rust has an amazing and rapidly developing embedded ecosystem. A good starting point to get an impression of it might be training materials from Ferrous Systems 1, 2 (feel free to pay for the training itself if you feel like it's worth it for you of course). There is an embedded working group for Rust, Knurling project to improve tooling and even an attempt of Rust standard certified for safety-critical application.
- Rust for realtime motion control.
etl
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Modern C++ Programming Course
If you can't use the STL because of exceptions: https://www.etlcpp.com/
- How many of you do you actually use C++?
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Undefined Behavior?
You can also use ETL (https://www.etlcpp.com)
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As an embedded programmer which parts of C++ should I focus?
Use ETL for embedded standard library functionality: https://www.etlcpp.com/
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C++ on embedded studio
The best choice here is use embedded Template Library: https://www.etlcpp.com/
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C++20 for bare-metal microcontroller programming
If you can't get C++23, expected it's implemented in the ETL (it's also just a really amazing library for this kind of stuff - highly recommend!).
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Recompile C++ Standard library to only include classes that are embedded system friendly
I want to use some of C++ std library classes/functions in my embedded system library project that I'm writing. However as the environment has limited ressources I don't want to have use or expose classes or functions that do the following: * Dynamic memory allocations * RTTI * Runtime exceptions I will be rewriting some basic container and algorithms according to my needs. I know that there are other re writes of STL like ESTL but I don't want to have any external dependencies So my question is can I somehow compile/package a fork of C++ std library that only include embedded systems friendly classes such as: - array - tuple - variant - type_traits Etc This compiled library must be completely standalone. The compiler that I use can support upto C++17 standard.
- Looking for well written, modern C++ (17/20) example projects for microcontrollers
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What are some essential libraries for embedded systems everyone should learn?
I will never not recommend the Embedded Template Library
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What programming language should I pick up as a senior developer ?
STL containers use dynamic memory allocation which is often a no-no in embedded contexts. there is the ETL https://www.etlcpp.com/ but I haven't used it!
What are some alternatives?
jailhouse - Linux-based partitioning hypervisor
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
linux-embedded-hal - Implementation of the `embedded-hal` traits for Linux devices
graphMat - A matrix header-only library, uses graphs internally, helpful when your matrix is part of a simulation where it needs to grow many times (or auto expand)
ethercat - Rust wrapper for the IgH EtherCAT master
ordered-map - C++ hash map and hash set which preserve the order of insertion
botnana-api-rs - Botnana Client Library In Rust
libsrt - libsrt is a C library for writing fast and safe C code, faster. It provides string, vector, bit set, set, map, hash set, and hash map handling. Suitable for soft and hard real-time. Allows both heap and stack allocation. *BETA* (API still can change: suggestions are welcome)
RxCpp - Reactive Extensions for C++
Ygg - An intrusive C++17 implementation of a Red-Black-Tree, a Weight Balanced Tree, a Dynamic Segment Tree and much more!
MDAL - Mesh Data Abstraction Library
cortex-m3-rtos - ARM Cortex-M3 Real-Time Operating System for educational purpose.