embedded-scripting-languages
starlark-go
embedded-scripting-languages | starlark-go | |
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11 | 21 | |
1,218 | 2,204 | |
- | 0.4% | |
8.1 | 7.1 | |
about 1 month ago | 10 days ago | |
Go | ||
- | BSD 3-clause "New" or "Revised" License |
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embedded-scripting-languages
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Steel – An embedded scheme interpreter in Rust
Hopefully the linked README provides a general overview (I know I need to write some more documentation!), but Steel is an implementation of the scheme programming language (not entirely compliant yet, but aiming for R5RS and R7RS compliance). It can be used as a standalone language via the interpreter/repl (like Python or Racket), or it can be embedded inside applications, like Lua. There are hundreds (thousands, probably) of embeddable languages, each with their own flavor - see a list compiled here for example https://github.com/dbohdan/embedded-scripting-languages
Use cases are generally for either configuration, scripting, or plugins - so scripting in games, or adding extensions to your text editor without having to use FFI or RPC + serializing a bunch of data. The advantage it has over using dynamic libraries (in general) is it runs in the same process, and can access the internal data structures directly without a lot of ceremony involved. The downside is typically is not as fast as native code unless a JIT is involved.
Javascript is an example of an embedded scripting, where the browser is the host application.
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Lua: The Little Language That Could
> There is a huge opportunity, IMO, for more players here.
There are quite a few embeddable scripting languages [1]. I think these days it's less common to embed a language mostly because there are good high-level languages that applications can be predominantly written in.
[1] https://github.com/dbohdan/embedded-scripting-languages
- Ask HN: Embeddable Value-Oriented Languages?
- Embedded Scripting Languages
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Simple statically typed language with value semantics?
I'm not a huge fan of Lua but I think it is at least way more popular and better on every measure than TCL. There are plenty of other better less well-known options too: Rhai, Wren, AngelScript, Starlark (for some use cases), etc. There's a good list here.
- Language Interpreter for Coding Game
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Choosing scripting extension - need advice
or perhaps use one of this list (depending on who's writing the configuration): https://github.com/dbohdan/embedded-scripting-languages
- Ana is a Python, PHP, and C inspired dynamically typed scripting language
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How to implement an in-game programming language?
https://github.com/dbohdan/embedded-scripting-languages (coincidentally, from a user whose name I recognize from the Tcl wiki)
- Do you have problem to visit LambdaChip website?
starlark-go
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Python Is Easy. Go Is Simple. Simple = Easy
Starlark in go https://github.com/google/starlark-go is a great way to combine the best of both, the ease of use of Python and the simplicity of go.
I have been building a platform for deploying internal web applications using this approach https://github.com/claceio/clace. Use Starlark to configure the application, the platform itself is built in go.
- Show HN: Clace – Platform for secure internal web applications
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Examples of using task scheduler with Go?
The big unknown is your task definition: what does user-defined logic look like? If you're expecting go code, that's gonna need some cleverness because of the compiled nature of it. There's a node runtime implemented in go if you want to provide sandboxed javascript (check the source of k6.io, it's the main one I know that uses it). If you want to provide building blocks and let them compose them, starlark might be a good choice.
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Show HN: Gsubpy, an interpreter for subset of Python, written in Go
Another one of those (with broader language support) is the Starlark language, which has a Go implementation: https://github.com/google/starlark-go
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Looking for library to build composable actions from config file
Every config format gets as complex to be touring complete in the end. We had similar problems and eventually got rid of that complexity and switched to starlark (the bazel config language), was a huge benefit for the tools. https://github.com/google/starlark-go "Starlark is a dialect of Python intended for use as a configuration language. Like Python, it is an untyped dynamic language with high-level data types, first-class functions with lexical scope, and garbage collection."
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Looking for programming languages created with Go
Direct link to the Go implementation of Starlark: https://github.com/google/starlark-go
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Change go code behaviour at runtime
For a Python-like syntax, https://github.com/google/starlark-go is the language used in Babel. It's very mature, but since it is used in a massive mature project with a specific purpose, it doesn't move fast or drift from the spec of its Java-based sibling. It doesn't have exception try except blocks or some other features you might expect, but for short extension logic, it might be exactly what you want with the stability you can depend upon.
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Reserve 4 gigabytes and treat any pointer in that range as an integer value
Context: https://github.com/google/starlark-go/blob/cfacd890221418a2dc2c736f7b5e3476c38709b1/starlark/int_posix64.go
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A command-line tool to create development environments for AI/ML, based on Docker and buildkit
Thus envd is more like Dockerfile, while it uses a simplified python dialect starlark https://github.com/google/starlark-go as the build language.
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I'm building an experimental successor to Bazel™
Use Go (mostly for starlark-go)
What are some alternatives?
Ark - ArkScript is a small, fast, functional and scripting language for C++ projects
cue - The home of the CUE language! Validate and define text-based and dynamic configuration
grule-rule-engine - Rule engine implementation in Golang
cue - CUE has moved to https://github.com/cue-lang/cue
wasmer-go - 🐹🕸️ WebAssembly runtime for Go
strictyaml - Type-safe YAML parser and validator.
starlight - a go wrapper for google's starlark embedded python language
gopher-lua - GopherLua: VM and compiler for Lua in Go
Rhai - Rhai - An embedded scripting language for Rust.
jsonnet-libs - Grafana Labs' Jsonnet libraries
wazero - wazero: the zero dependency WebAssembly runtime for Go developers
go-jsonnet