Language Interpreter for Coding Game

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • godot-lua-pluginscript

    Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • If you are okay with having people code in GDScript, you can simply set script.source_code = code_string and reload(). More info here https://github.com/godotengine/godot/issues/22814

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  • embedded-scripting-languages

    A list of embedded scripting languages

  • Sprak

    Easy-to-use programming language made for the game Else Heart.Break()

  • Found it-- I had the name wrong: https://github.com/eriksvedang/Sprak

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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