embedded-hal
winsafe
embedded-hal | winsafe | |
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11 | 41 | |
1,815 | 450 | |
3.3% | - | |
8.6 | 9.5 | |
14 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
embedded-hal
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Announcing the new async-hal! Featuring embedded IO traits and new interrupt-based executor
What is the difference between this and https://github.com/rust-embedded/embedded-hal/tree/master/embedded-hal-async?
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Introducing async-hal! A hardware abstraction layer for embedded devices with futures
Maybe worth mentioning if you (or someone else) hasn't seen it before, the embedded-wg is also working on an async version of the embedded-hal traits, embedded-hal-async.
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Microsoft is rewriting core Windows libraries in Rust
In that case you want to keep most of the unsafe in the HAL crate, and expose an interface as safe as possible. To give you an idea, is it since 2018 that a "generic" DMA safe implementation is in discussion https://github.com/rust-embedded/embedded-hal/issues/37
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Stop Comparing Rust to Old C++
Does something like embedded hal exist in the C/C++ world? ( https://github.com/rust-embedded/embedded-hal )
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not entirely new to rust, but very new to rust+arduino,.... eli5 the differences between these projects?
worth mentioning also is embedded-hal but my understanding is this has absolutely nothing to do with arduino, so despite being embedded probably not what I want.
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Google announce secure Rust-based OS for embedded system
The ecosystem is great and growing, It really benefits from a language-standard embedded HAL which makes writing cross-platform drivers a cinch - e.g., you can write a bit-banged MDIO driver and use it on anything that has a timer and a two IO pins, from a Zynq Ultrascale to an arduino. Sure, this is possible in C - but Rust really benefits from a less fragmented ecosystem here.
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Want to volunteer for your projects
Have you thought about writing/contributing to embedded-hal compatible crates (a sensor module driver for example)? It's always good to contribute to an eco system.
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STM32F4 Embedded Rust at the HAL: GPIO Button Controlled Blinking
📝 At the time of writing this post, it came to my attention that there is an additional HAL that targets STM32 device families (the stm32-hal). From what I figure, right now there seem to be two approaches for developing HALs. The first approach is trait driven so to speak where the embedded-hal is used as a foundation. The second approach is more application-driven and provides a high-level API that targets several families of a device. However, this exists only for the stm32 through the stm32-hal. Right now, the first approach is what I found to be more widespread as it covers different microcontrollers and what this post is based on.
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Why doesn’t V8 fit on my microcontroller?
I can write a library for an OLED device that is driven by an platform agnostic I2C device that will run on any microcontroller that implements the necessary abstractions.
The `embedded-hal` (https://github.com/rust-embedded/embedded-hal) are these abstractions that allow this to happen
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Hands-On: The RISC-V ESP32-C3 Will Be Your New ESP8266
Yes but there needs to be appropriate libraries available such as HAL. Well it doesn't have to but it makes my life as a beginner in both much easier. But its probably matter of time because i predict that this chip will be very popular in Rust embedded.
winsafe
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Sorry... what diskette?
I know all that shit because I'm the author of Rust's WinSafe library, which is a safer Rust layer over native Win32, so I had to deal with a lot of shit like this.
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Accessing List of Installed Apps on Windows 11
[dependencies] winsafe = { git = "https://github.com/rodrigocfd/winsafe", features = ["kernel"] }
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What is Rust's potential in game development?
Externally, you can write a lot of native Windows stuff in Rust already. Personally, I'm having a lot of fun with WinSafe.
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
If you had such problems (which I also had in the past), I'm really interested in you opinion about WinSafe, and if it could help you solving them.
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Is there a more "traditional" desktop front end I can use with Tauri?
If you're after a native Windows application, WinSafe may suit your needs.
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GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
As the author of WinSafe, I can say it's tedious sometimes, but it's often very challenging, because you have to translate crazy unsafe behaviors into Rust's ownership model. It's surely hard, but also very rewarding at the end.
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Microsoft is rewriting core Windows libraries in Rust
As the author of the WinSafe lib, I wholeheartedly agree.
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A Proposal for Safe Window Handles
I don't know how rare this is (or how rare it should be), but this issue warned me about this potential problem, and I had to make a huge refactoring to treat the possibility. I had to rethink many aspects of all handle implementations. It was hard work, but in the end it was worth it.
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Why is building a UI in Rust so hard?
WinSafe says hello.
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Use ManuallyDrop in Rust to control drop order of structure fields
WinSafe, for example (which attemps to be a safe layer over the Windows API), provides lots of RAII automations. A fine example is the BeginPaint function:
What are some alternatives?
quickjs-esp32 - QuickJS port for ESP32
panamax - Mirror rustup and crates.io repositories, for offline Rust and cargo usage.
microzig - Unified abstraction layer and HAL for several microcontrollers
winlamb - A lightweight modern C++11 library for Win32 API, using lambdas to handle Windows messages.
bl602-hal - Hardware Abstract Layer for BL602 RISC-V WiFi + BLE SoC in embedded Rust
skytable - Skytable is a modern scalable NoSQL database with BlueQL, designed for performance, scalability and flexibility. Skytable gives you spaces, models, data types, complex collections and more to build powerful experiences
nesper - Program the ESP32 with Nim! Wrappers around ESP-IDF API's.
rust-psvita - Project to build PS Vita apps in rust
esp8266-quickjs - An attempt on getting QuickJS working on ESP8266 hardware
kube - Rust Kubernetes client and controller runtime
embassy - Modern embedded framework, using Rust and async.
calligrapher-ai - Handwriting Synthesis with RNNs ✍🏻