elm-architecture-tutorial
femtovg
elm-architecture-tutorial | femtovg | |
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38 | 32 | |
4,163 | 748 | |
- | 1.3% | |
0.0 | 7.8 | |
over 4 years ago | 27 days ago | |
Elm | Rust | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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elm-architecture-tutorial
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Korean software is not user friendly!
I'm learning Haskell right now, pure functional language, but if anyone is interested, Elm is based on Haskell and much easier to learn. Elm is a web development language that compiles to JS. https://guide.elm-lang.org/
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Is there any alternative other than JavaScript to deal with web frontend?
Elm is a different approach that compiles into JavaScript. In the extreme case, you have Emscripten which will compile many language into JavaScript but will feel really clumsy compared to using JavaScript in a lot of cases.
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It’s painfully obvious there is a lack of understanding for the very basics of React
And if you want to stay in the UI realm, Elm is a good introduction into functional programming.
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Good JS coding challenges website for daily tasks practice (no Leetcode)?
If you want to get better at data structures you should strongly consider learning a functional language. A huge part of functional programming is manipulating data structures. The language Elm is a great place to start for you since it's frontend specific. For example, check out the doc page for the Dict data type and see if that kind of stuff is what you're looking for.
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Learning functional oncepts - Which Language?
https://guide.elm-lang.org/ for a high level guide, and an unstyled button example https://elm-lang.org/examples/buttons.
- How can I learn to code with ADHD? Need help
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Elm for React developers
I hope this tiny guide was helpful, and that you learned something new today. If you want to learn more about Elm, you should check out the official guide or say hello in the Elm Slack #beginners channel
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The best language tutorials that you have seen?
https://guide.elm-lang.org/ is always a solid example for me
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Why I decided to learn (and teach) Clojure
After going through the whole Introductory Guide to the Elm Language and reading the Elm in Action book, I already felt quite comfortable developing webapps in this paradigm. I liked Elm so much that I started a project to teach programming to beginners using this language and made the first classes available on the website elm.dev.br (in Brazilian Portuguese).
- Por que Elm é uma linguagem tão deliciosa?
femtovg
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Recommended UI framework to draw many 2D lines?
Femtovg (https://github.com/femtovg/femtovg) which uses OpenGL to render
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tinydraw 0.1.1
Congrats! I don't want to diminish the accomplishment, but have you seen femtovg? It seems like it's probably well-aligned with your needs.
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Bevy vector graphics library?
I'm currently using femtovg for vector graphics in my games, and I would like to get into bevy by porting one of my game prototypes using it to bevy.
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Decision paralysis: ggez or macroquad
I use femtovg It's a simple vector graphics engine having all the important features you probably want from a 2D rendering engine: simple shapes, images, text
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femtovg VS lyon - a user suggested alternative
2 projects | 21 May 2022
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Keeping POWER relevant in the open source world
https://github.com/femtovg/femtovg/pull/5
Before Power10 was done, IBM actually asked us Raptor users about proposals for useful machine code instructions to add to it. I replied that I’d like to have hardware UTF-8 de-/encoding but they wanted a more detailed proposal and I never got around to write it. I’m not even sure that this would be worthwhile, but I see UTF-8 de-/encoding everywhere in the code I write and would like it to approach memory read/write speeds.
I was very disappointed to learn that they had gone more proprietary with Power10 so I would not have been able to use those instructions anyway. What a pity!
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How to use a Rust WebAssembly module in Svelte with Web Workers
In my actual code, I'm using a library called femtovg that is a Rust port of a C library for 2D rendering. But In the blog post I kept the example simple to keep it relevant for people who might want to use Web Workers + WASM for other things; didn't want to get hung up on femtovg for someone who had never heard of it. As you say, if you all you need to do is basic 2D manipulations of a canvas that are supported by the native API, then you likely don't need WASM.
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Iced: A cross-platform GUI library for Rust, inspired by Elm
You guys should also check out the femtovg project, a 2D rendering API that sixty fps relies on.
https://github.com/femtovg/femtovg
It's a decent starting point for trying to build your own toolkit.
I have recently added a wgpu backend but for now it lives in my fork https://github.com/adamnemecek/femtovg
run the demo with `cargo run --example wgpu_demo --release`.
Also join the femtovg discord https://discord.gg/V69VdVu
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Any recommended resources for beginning graphics with Rust
I'm involved with the femtovg project. We are definitely looking for contributors. Join the discord channel.
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Good GUI toolkit/library recommendations needed
It's not a GUI framework but I'm involved with this project called femtovg, it's a Rust nanovg port. I've recently added a wgpu backend. Run the demo with cargo run --example wgpu_demo --release. Some people have been using it for their own UIs, e.g. tuix. I think that you should consider rolling your own GUI toolkit, it's not that bad and you'll appreciate the control.
What are some alternatives?
papers-we-love - Papers from the computer science community to read and discuss.
glium - Safe OpenGL wrapper for the Rust language.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
Elm - Compiler for Elm, a functional language for reliable webapps.
gdnative - Rust bindings for Godot 3
Kalman-and-Bayesian-Filters-in-Python - Kalman Filter book using Jupyter Notebook. Focuses on building intuition and experience, not formal proofs. Includes Kalman filters,extended Kalman filters, unscented Kalman filters, particle filters, and more. All exercises include solutions.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
flux - Application Architecture for Building User Interfaces
NanoGUI - Minimalistic GUI library for OpenGL
vite-plugin-elm - A plugin for Vite enables you to compile an Elm application/document/element
nuklear - A single-header ANSI C immediate mode cross-platform GUI library