edopro
A script engine for "yu-gi-oh!" and sample gui (former "ygopro") (by edo9300)
ygopro-core
ygopro script engine. (by edo9300)
edopro | ygopro-core | |
---|---|---|
3 | 2 | |
269 | 42 | |
- | - | |
7.9 | 9.1 | |
2 days ago | 12 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
edopro
Posts with mentions or reviews of edopro.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-12.
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How were Yu-Gi-Oh! simulators like EDOPro created? Like...there is so many cards and almost all of them have some sort of effect. So how did they manage to make a software that can activate effect, make chains...
https://github.com/edo9300/edopro - EDOPro program itself
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How were Duelingbook and EDOPro made?
EdoPro is open-source so you can just look at the code: https://github.com/edo9300/edopro
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Textured Square, works on Pinephone Pro but not PC?
I found a similar issue after many searches https://github.com/edo9300/edopro/issues/151
ygopro-core
Posts with mentions or reviews of ygopro-core.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-14.
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Open source rules engine for Magic: The Gathering
Here is an equivalent for Yu-Gi-Oh!
https://github.com/edo9300/ygopro-core
I find the CardScript repository very interesting to look at: https://github.com/ProjectIgnis/CardScripts
- How were Yu-Gi-Oh! simulators like EDOPro created? Like...there is so many cards and almost all of them have some sort of effect. So how did they manage to make a software that can activate effect, make chains...
What are some alternatives?
When comparing edopro and ygopro-core you can also consider the following projects:
CardScripts - Project Ignis card script libraries and canonical card scripts for EDOPro. Send bug reports through Discord only!
mage - Magic Another Game Engine
zoxel - An Open Source Voxel RPG