elk VS openscad-graph-editor

Compare elk vs openscad-graph-editor and see what are their differences.

elk

Eclipse Layout Kernel - Automatic layout for Java applications. (by eclipse)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
elk openscad-graph-editor
3 30
232 161
2.6% -
8.0 8.1
7 days ago 5 months ago
Java C#
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

elk

Posts with mentions or reviews of elk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.
  • How to draw beautiful software architecture diagrams
    17 projects | news.ycombinator.com | 27 Oct 2023
    Graphviz is the classic option but unfortunately it isn't very good. I mean it was great when it was written in the 80s or whatever but then it seems like it was declared "done" and is still stuck in the 80s.

    Quite annoying because it totally dominates the mindshare of graph layout tools, making it difficult to find alternatives.

    Here's some other options anyway:

    * Eclipse Layout Kernel: https://github.com/eclipse/elk

    * OGDF: https://ogdf.uos.de/

    In fairness both their websites are pretty terrible (would some examples kill you OGDF?) and they don't provide an easy way to try them out, so I guess it's not that surprising that Graphviz dominates.

    Anyway in practice if you have a complex graph then doing it manually is by far the best option.

    If it's too big to do manually then it's unlikely to be a useful graph in the first place.

  • Show HN: Databasediagram.com – Private, Text to Entity-Relationship Diagram Tool
    7 projects | news.ycombinator.com | 8 Jun 2023
    The issue I have with a lot of these tools is they work fine when depicting relationships between tables in the same schema (talking mainly about PostgreSQL databases), but few support showing relationships between tables across different schemas.

    Also, when the number of tables grows large, few have layouts arranged in an optimal way. I use D2 (https://d2lang.com/) to create ERDs. However, of the free layout engines available in D2, Dagre (https://github.com/dagrejs/dagre) and ELK (https://github.com/eclipse/elk) both don't have optimal placement of layouts for a sufficiently complicated database.

  • How to Draw S-Curved Arrows Between Boxes
    4 projects | news.ycombinator.com | 22 Dec 2021

openscad-graph-editor

Posts with mentions or reviews of openscad-graph-editor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Ask HN: Modern Day Equivalent to HyperCard?
    8 projects | news.ycombinator.com | 1 May 2024
    I really wish Livecode hadn't pulled their opensource/Community Edition (and I'd be very glad for someone to do something with that code).

    Gambas is something I keep wanting to try and seems promising.

    I did one small app w/ Python and TKinter, but it was a dense wall of text/code when I was finished and not something I was interested in revisiting. I keep seeing suggestions that Python w/ QT support is supposed to be quite good.

    One unlikely option is Google's Blockly (which I wish had a stand-alone desktop implementation which would make graphical programs), which has a nifty version implementing OpenSCAD:

    https://www.blockscad3d.com/editor/

    which I've used a fair bit. Moving on from there, there is: https://github.com/derkork/openscad-graph-editor which has the advantage of encompassing the entirety of OpenSCAD. It's also possible to wrap up Python using PythonSCAD.org

    If you're willing to consider other node/line connection systems two promising options are:

    https://ryven.org/

    and

    https://nodezator.com/

    What sort of coding, on what sort of projects do you want to do?

  • PSChess – A Chess Engine in PostScript
    1 project | news.ycombinator.com | 25 Mar 2024
    The Cube was a gift, and the PS work didn't go that far.

    I found PS pretty inscrutable, esp. the function-filled variant used in Virtuoso, but did manage to get dimension lines coded up (which promptly ran into precision problems which I eventually gave up on).

    OpenSCAD is a lot more approachable, and METAPOST was easy to pick up and make use of:

    http://ftp.tug.org/TUGboat/tb40-2/tb125adams-3d.pdf

    Still working through this at:

    https://willadams.gitbook.io/design-into-3d/3d-project

    and mostly using visual tools (which arguably is limiting me) https://www.blockscad3d.com/editor/ and https://github.com/derkork/openscad-graph-editor and of course, had to throw: http://pythonscad.org/ into the mix. Still a bit miffed that Nodebox and Processing or maker.js weren't a good fit.

  • Show HN: Flyde – an open-source visual programming language
    12 projects | news.ycombinator.com | 7 Mar 2024
    As a visual person (traditionally trained as a graphic artist), I've wanted this sort of thing for a long while, and I've been trying to use it for 3D.

    Surprisingly, there are multiple specialized tools for this:

    - https://www.blockscad3d.com --- an adaptation of Google's Blockly to OpenSCAD

    - https://github.com/derkork/openscad-graph-editor --- wires and nodes, it has the advantage of exposing _all_ of OpenSCAD's commands (the above has a subset)

    - https://github.com/Tanneguydv/Pythonocc-nodes-for-Ryven --- a module for using PythonOCC in Ryven --- when I finally succeeded, I found the language inscrutable, even when provided w/ quite nice examples (definitely a failing on my part, not that of the tool)

    - https://github.com/graphscad/graphscad --- it took a long while for the source code for this to be made available, and for a while it had compatibility problems (why was "cube" redefined?) --- probably defunct for political reasons, it had some interesting ideas, in particular the ability to have custom icons for modules

    - https://www.nodebox.net --- if memory serves I got hung up by not easily being able to do 3D, and when doing 2D having precision problems (or maybe that was Processing.org)

    and I've been using these tools to make various things:

    https://willadams.gitbook.io/design-into-3d/3d-project

    (and maybe eventually I'll finish something)

    The problem I've been running into is there doesn't seem to be an answer to the question:

    "What does an algorithm look like?"

    I recently had occasion to mention Herman Hesse's _The Glass Bead Game_ (also published as _Magister Ludi_) and I'll bring it up again --- what is a meaningful graphical representation of a program?

    The Drakon folks argued that there should be one true path but that's not really communicative and I would note that if this was a simple thing it wouldn't be decades since I last saw a physical Flowcharting Template:

    https://americanhistory.si.edu/collections/object-groups/flo...

    (and it's pretty rare to even see a well-done electronic drawing of a flowchart since Visio made its splash and vanished into the bowels of Microsoft)

    The main problem seems to be one of expressiveness not scaling up well, hence:

    https://blueprintsfromhell.tumblr.com/

    https://scriptsofanotherdimension.tumblr.com/

    Presumably, one doesn't want to define modules/variables unnecessarily --- but the question becomes where is that boundary?

    If you define too many, then you're back to the "wall of text" which one was trying to avoid (but wrapped up in nice boxes with some lines or shapes), and if one doesn't use them (well, look at the pretty/awful images in the links above).

    Ideally, a well-coded visual program would have a pleasing aesthetic appearance which is expressive and communicates flow and function, and I've tried for that at:

    https://willadams.gitbook.io/design-into-3d/programming

    (though I wish that there was an easy way to export an SVG version of a program)

    I believe that what is needed here is some graphical equivalent to Literate Programming: http://literateprogramming.com

    Is there a nice GUI toolkit integration which would allow making a graphical application with this? I have an idea I want to try it which might be a good fit.

  • Was BASIC that horrible or better?
    3 projects | news.ycombinator.com | 23 Dec 2023
    _That_ is a question I want an answer for.

    Currently I am using OpenSCAD Graph Editor: https://github.com/derkork/openscad-graph-editor to create programs:

    https://willadams.gitbook.io/design-into-3d/programming#open...

    but the fundamental question which remains unanswered is:

    >What does an algorithm look like?

  • FullControl: Unconstrained gcode design for 3D printers
    3 projects | news.ycombinator.com | 23 Nov 2023
    Interesting.

    I've long been frustrated by traditional CAD/CAM, so finally worked up:

    https://github.com/WillAdams/gcodepreview

    which allows me to use:

    http://pythonscad.org/

    and:

    https://github.com/derkork/openscad-graph-editor

    to create joinery:

    https://forum.makerforums.info/t/openscad-and-python-looking...

    which would otherwise be tedious to draw up:

    https://community.carbide3d.com/t/creating-drawers/19475/26

  • How to draw beautiful software architecture diagrams
    17 projects | news.ycombinator.com | 27 Oct 2023
    Yes, unless you're a visually oriented person like myself who is trying to do the programming visually.

    I use:

    https://github.com/derkork/openscad-graph-editor

    to try to design woodworking projects:

    https://forum.makerforums.info/t/openscad-and-python-looking...

    and I'd like to think that I'm managing to keep the visual appearance sufficiently expressive that it is easier to work with than a traditional textual code representation --- jury is still out on that, we'll see when I start re-purposing what I'm working on for odd/even sides, and then then doing the horizontal version of the joinery.

  • Visual Node Graph with ImGui
    18 projects | news.ycombinator.com | 29 Sep 2023
    The problem here is that a fundamental question has not been answered, and as far as I can tell, has not been addressed by any of these visual environments:

    What does an algorithm look like?

    Herman Hesse alluded to this in his novel _The Glass Bead Game_, but despite decades of discussion and work, no one has made a convincing pysical representation of that system.

    I love the concept, and have made some moderately complex attempts, e.g.,:

    https://www.blockscad3d.com/community/projects/1430644

    https://github.com/WillAdams/gcodepreview

    it always devolves to screen size being out-paced by problem complexity --- one gets something of an inkling of this at:

    https://scriptsofanotherdimension.tumblr.com/

    Alternately, one can just break a project down into modules, but then the top-level view becomes the wall of text representation (albeit w/ nice lines or captured into pretty boxes) which one is ostensibly trying to escape.

    I'd love to see someone succeed in this, and I've been using:

    https://github.com/derkork/openscad-graph-editor

    quite a bit, and put a bit of money towards:

    http://nodezator.com/

  • RPG in a Box: A grid-based, voxel-style game engine built on Godot
    3 projects | news.ycombinator.com | 13 Sep 2023
    I have been very pleased w/ and impressed by:

    https://github.com/derkork/openscad-graph-editor

    and really want to look deeper into it to see if it could be forked to create a version which creates Python code.

  • Godot 4.1 Is Released
    14 projects | news.ycombinator.com | 6 Jul 2023
    Yes.

    OpenSCAD Graph Editor is done with an earlier version and runs on Mac OS, Windows, and Linux:

    https://github.com/derkork/openscad-graph-editor

  • My attempt to make blockly based cad modellor
    1 project | /r/openscad | 22 May 2023

What are some alternatives?

When comparing elk and openscad-graph-editor you can also consider the following projects:

GraphvizOnline - Let's Graphviz it online

gcodepreview - OpenSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-Code.

dagre - Directed graph layout for JavaScript

gdsdecomp - Godot reverse engineering tools

red5-server - Red5 Server core

Godot - Godot Engine – Multi-platform 2D and 3D game engine

jQuery-menu-aim - jQuery plugin to fire events when user's cursor aims at particular dropdown menu items. For making responsive mega dropdowns like Amazon's.

GoDotTest - C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.

excalidraw-collaboration - excalidraw with collaboration feature, self-hosting, and only one-click deploy

jsketcher - Parametric 2D and 3D modeler written in pure javascript

Jetty - Eclipse Jetty® - Web Container & Clients - supports HTTP/2, HTTP/1.1, HTTP/1.0, websocket, servlets, and more

luxtorpeda - Steam Play compatibility tool to run games using native Linux engines