echarts-for-react
imgui-java
echarts-for-react | imgui-java | |
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6 | 5 | |
4,364 | 513 | |
- | - | |
3.1 | 6.8 | |
3 months ago | about 2 months ago | |
TypeScript | Java | |
MIT License | MIT License |
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echarts-for-react
- Lets-Plot: An open-source plotting library by JetBrains
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A Rounded Solution to Image Handling on the OpenSauced Dashboard
Before adopting nivo and Cloudinary, we initially used Apache E-charts (specifically a React wrapper called echarts-for-react) to handle image processing and loading. This approach proved extremely slow, and it was quite the process in figuring out a better solution while we had a real-time constraint.
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maybe the better way to echarts
Make echarts come in handy for React. Based on echarts-for-react
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Using Apache ECharts with React and TypeScript
What about echarts-for-react?
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Top 30 Open Source And Paid React Charts + Examples
Rating: 3.1 stars on GitHub
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React and D3.js
Although I haven't used Semiotic but Echarts [1] for the last 4 years, I agree with the sentiment. D3 is regularly on top of HN and I always wonder if its popularity is due to people not knowing there are easier alternatives or it's because they really need a library as low-level as D3 for plotting their data.
[1] https://github.com/apache/echarts + https://github.com/hustcc/echarts-for-react
been using echarts for the last 3 years
imgui-java
- Lets-Plot: An open-source plotting library by JetBrains
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JavaFX 19 Released
So this makes me wonder: how common is desktop app development with Java these days? I imagine there is still a lot done for internal app, but is it still viable to ship Java apps to end users? How you handle JRE distribution in that case?
Anyway also wanna shout out Dear ImGui[0]. I've been using it recently to build an interactive UI to quite complicated networking code. So far it been great for manual testing and demos, and it's fairly low maintenance once running.
[0] https://github.com/SpaiR/imgui-java
- Basic ClickGUI
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A go-to GUI library for Kotlin
If you aren't off-put by the Blender/Unity UI style, there's also ImGUI a possibility as it has some java bindings available.
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GUI in LWJGL
If you want a library that has an active community and a lot of examples try out imgui (java port: https://github.com/SpaiR/imgui-java). It is a C based language but seems like the port are pretty close to the original api so you can follow not only the java docs but the c/c++ ones as well. There are a few game engines that utilizes imgui in the editor because it is lightweight, easy to extend, theme and use.
What are some alternatives?
DHTMLX Gantt - GPL version of Javascript Gantt Chart
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
visx - 🐯 visx | visualization components
LWJGUI - Simple UI solution for LWJGL3
recharts - Redefined chart library built with React and D3
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
apexcharts.js - 📊 Interactive JavaScript Charts built on SVG
darklaf - Darklaf - A themeable swing Look and Feel based on Darcula-Laf
echarts - Apache ECharts is a powerful, interactive charting and data visualization library for browser
jnativehook - Global keyboard and mouse listeners for Java.
amcharts4 - The most advanced amCharts charting library for JavaScript and TypeScript apps.
ImFrame - dear imgui + glfw framework