dyon
fornjot
dyon | fornjot | |
---|---|---|
10 | 35 | |
1,723 | 1,878 | |
0.5% | - | |
5.4 | 10.0 | |
2 months ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | Zero-Clause BSD (0BSD) |
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dyon
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Dada, an Experiement by the Creators of Rust
Reminds me of Dyon, a scripting language for Piston.
It's dynamically typed and uses lifetimes instead of a garbage collector.
https://github.com/PistonDevelopers/dyon/issues/173
- RustPython
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what libraires/franeworks/engines do you guys prefer?
Piston + Dyon is a nice combo. If I need something simple, then I use Dyon-Interactive.
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Finally it clicked
Another way to learn is by using Dyon, which has a lifetime checker, but no borrow checker. In Dyon, you only need to put mut in front of arguments, so it is a little more ergonomic than in Rust, but you'll love the extra safety in Rust when maintaining libraries.
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Fornjot – The world needs another CAD program
This should be a good use-case for rust-based scripting languages, I think.
I loosely followed a project of that kind a while ago, I don't quite remember if it was Gluon [0] or Dyon [1]. Not sure if these are still active, or if another competitor showed up in meantime.
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[0] https://github.com/gluon-lang/gluon
[1] https://github.com/PistonDevelopers/dyon
- Add WASM Support by codehz · Pull Request #702 · PistonDevelopers/dyon
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Which scripting languages work well embedded with Rust?
Dyon
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Which is the best Rust scripting language for Exploratory Data Analysis (EDA)
These are the scripting languages i saw recently gluon, gleam, dyon, rune, mun. I like mun most because it resembles rust most. There is also this and this thread.
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It's not much, but I graduated from middle-school today with Rust as my language of choice
Dyon is a pretty cool Rust-like scripting language.
- Dyon – A rusty dynamically typed scripting language
fornjot
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Text-to-CAD: Risks and Opportunities
I agree 100%.
Truck[1] and Fornjot[2] are recent attempts in the Rust space, both are WIP.
But both seem to be going the traditional way. I.e. B-Rep that can be converted to (trimmed) NURBS.
I think if one wanted to incorporate the last 50 years of computer science, particularly computer graphics, one needed to broaden the feature set considerably.
You need support for precision subdivision surface modeling with variable radius creases (either via reverse subdivision where you make sure the limit surface pass through given constraints or using an interpolating subivision scheme that but has the same perks as e.g. Catmull-Clark).
Then you need to have SDF modeling ofc.
Possibly point based representations. If only as inputs.
And traditional B-Rep.
Finally, the kernel should be able to go back and forth lossless between these representations wherever possible.
And everything must be node-based, like e.g. Houdini. Completely non-destructive.
[1] https://github.com/ricosjp/truck
[2] https://github.com/hannobraun/fornjot
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Is there an open source CAD program made in rust?
Fornjot seems like this question was tailored for it: https://www.fornjot.app/
- Truck: CAD Kernel in Rust
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CAD Sketcher, free and open-source project bringing CAD like tools to Blender3d
I think some interesting developments are made in that sector in the form of https://github.com/hannobraun/Fornjot and https://github.com/ricosjp/truck. Let's see whether one of those will actually get anywhere near a usable level. Fornjot in particular is shaping up really well.
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Show HN: Dslcad a programming language and interpreter for building 3D models
E.g. Rhai[2] or Lua or whatever.
And I guess if their tech is solid enough, someone will do that eventually and open a PR or fork the project. They do not use an existing geomtry kernel but do everything from scratch which makes this a very interesting endeavour.
There also seems to be a goal overlap between Fornjot and DieselCAD
[1] https://github.com/hannobraun/Fornjot
[2] https://rhai.rs/
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Just saw this on Facebook. Brilliant solution. Anyone print one of these?
I have heard of yet another in-development CAD software like OpenSCAD or CADQuery, called Fornjot. Still, these are not ideal.
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Fornjot (code-first CAD in Rust) - Progress Report
I'm not opposed to someone else adopting that code and creating that crate though! (Fair warning though, Fornjot might not end up using that crate. We might still go with another approach eventually.)
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The Orb: a parametric trackball with BTU mounted ball and keyboard switches for buttons
also it's to early to be off much use to you, but have you heard of https://www.fornjot.app/ ? it's a very in development cad kernel that is also aiming for integration into multiple host languages.
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Fornjot (code-first CAD in Rust) - Weekly Release - 2022-W36
Yes! The website and repository README have a screenshot, and there are screenshots for each model in the models/ directory.
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Fornjot (code-first CAD in Rust) - Weekly Release - 2022-W32
I'm kind of interested in this issue because it's what I immediately wanted when I ran fj-app.
What are some alternatives?
Rhai - Rhai - An embedded scripting language for Rust.
cadhub - We're out to raise awareness and put CodeCAD on the map. The success of CadHub can be measured by the amount it promotes the use of CodeCAD within the mechanical/manufacturing industry and the strength the CadHub community.
Ketos - Lisp dialect scripting and extension language for Rust programs
truck - Truck is a Rust CAD Kernel.
rascal - A simple Pascal interpreter written in rust.
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
mun - Source code for the Mun language and runtime.
high-assurance-rust - A free book about developing secure and robust systems software.
rune - An embeddable dynamic programming language for Rust.
cadquery - A python parametric CAD scripting framework based on OCCT
gluon - A static, type inferred and embeddable language written in Rust.
arcade - A rust CAD engine (NURBS kernel)