dynarmic VS ClassicUO

Compare dynarmic vs ClassicUO and see what are their differences.

dynarmic

An ARM dynamic recompiler. (by merryhime)

ClassicUO

ClassicUO - an open source implementation of the Ultima Online Classic Client. (by ClassicUO)
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dynarmic ClassicUO
6 37
967 531
- 0.9%
8.8 8.9
2 months ago 4 days ago
C++ C#
BSD Zero Clause License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dynarmic

Posts with mentions or reviews of dynarmic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-30.

ClassicUO

Posts with mentions or reviews of ClassicUO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-30.

What are some alternatives?

When comparing dynarmic and ClassicUO you can also consider the following projects:

Ryujinx - Experimental Nintendo Switch Emulator written in C#

Ultralight - Lightweight, high-performance HTML renderer for game and app developers.

libmorton - C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

asmjit - Low-latency machine code generation

endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust

rpcs3 - PS3 emulator/debugger

crossuo - CrossUO - Open Source Ultima Online Client

vvctre - A Nintendo 3DS emulator with Lua scripting for Windows 7+ and Linux (the default script is vvctre folder/script.lua)

polyhydra-upm - Creative geometry for Unity

fujihack - Reverse engineering Fujifilm firmware

Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]