dune
Uno Platform
dune | Uno Platform | |
---|---|---|
27 | 133 | |
1,536 | 8,393 | |
1.0% | 0.9% | |
9.9 | 10.0 | |
5 days ago | 4 days ago | |
OCaml | C# | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dune
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Tagging OCaml packages
If you are using the dune build system, add the tag(s) to your dune-project file's package stanza. E.g.:
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NextJS, the App Router and ReasonReact
One way to get around this is to modify the api/dune file with (include_subdirs qualified); this means that every subdirectory of api/ can be referenced by module namespacing and we don't have to write dune files for every route (or pages) folder. However, the OCaml LSP does not like it and red squiggles will show up in the editor (although the app with still compile without errors). Trying to develop the app knowing those red squiggles cannot be vanquished would drive me nuts, so instead of using (include_subdirs qualified) I just wrote dune files for every route (and page) which gets rid of the red squiggles.
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Generating .ml test cases from a glob of text files in a directory using dune
2) Neither would having all source/targets specified, as that would entail listing them all in the dune file as wildcard rules is apparently still not a thing: https://github.com/ocaml/dune/issues/307
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Dune build
There is a small example on the dune home page: https://dune.build/
- The YAML Document from Hell
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Ask HN: Programs that saved you 100 hours? (2022 edition)
Dune (https://dune.build/) is the preeminent build tool for OCaml development. I don't love its input syntax (s-expressions), and I sometimes miss the ability to write high-level functions to reduce boilerplate (especially for unit tests), but it always gets the dependencies right, and it's fast. This is in stark contrast to some of my experiences with various other build systems, and I am super happy that the default option for OCaml build systems is so good.
- Help getting started with Ocaml
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Faster Incremental Builds with Dune 3
It's still weird because dune's own site only makes Jane Street references: https://dune.build/.
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How to print anything in OCaml
ONE of the big benefits of OCaml is its powerful REPL (also called the toplevel), the interactive command-line utility where you can load modules, type in and execute code, and see its results. The modern REPL, utop, has powerful auto-completion and integration with the build system dune, which enables productive workflows like loading an entire project's libraries in the REPL and interactively exploring them.
- Dune 3.2.0
Uno Platform
- Uno: Create Beautiful Cross Platform .NET Apps Faster
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Going from React to Vanilla JavaScript
> ...building UIs with the document/element api
When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?
Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.
Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.
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Xamarin Forms to Uno Platform migration: databinding techniques
Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
What are some alternatives?
statsd-filter-proxy-rs - A filter proxy for StatsD
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
opam - opam is a source-based package manager. It supports multiple simultaneous compiler installations, flexible package constraints, and a Git-friendly development workflow.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
ocaml - The core OCaml system: compilers, runtime system, base libraries
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
CorrinoEngine - CorrinoEngine is an open-source project which will recreate the Emperor : Battle for Dune
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
domainslib - Parallel Programming over Domains
Mono - Mono open source ECMA CLI, C# and .NET implementation.
melange - A mixture of tooling combined to produce JavaScript from OCaml & Reason
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).