dud
GoJS, a JavaScript Library for HTML Diagrams
dud | GoJS, a JavaScript Library for HTML Diagrams | |
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14 | 13 | |
166 | 7,439 | |
- | 0.8% | |
6.0 | 6.1 | |
5 days ago | 11 days ago | |
Go | HTML | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dud
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Ask HN: How do your ML teams version datasets and models?
I've used DVC in the past and generally liked its approach. That said, I wholeheartedly agree that it's clunky. It does a lot of things implicitly, which can make it hard to reason about. It was also extremely slow for medium-sized dataset (low 10s of GBs).
In response, I created a command-line tool that addresses these issues[0]. To reduce the comparison to an analogy: Dud : DVC :: Flask : Django.
[0]: https://github.com/kevin-hanselman/dud
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🐂 🌾 Oxen.ai - Blazing Fast Unstructured Data Version Control, built in Rust
There is also https://github.com/kevin-hanselman/dud
- Data Version Control
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Tup – an instrumenting file-based build system
I very much agree with you about DVC's feature creep. The other issue I have with it is speed. DVC has left me scratching my head at its sluggishness many times. Because of these factors, I've been working on an alternative that focuses on simplicity and speed[0]. My tool is often five to ten times faster than DVC[1]. I'd love to hear what you think.
[0]: https://github.com/kevin-hanselman/dud
[1]: https://kevin-hanselman.github.io/dud/benchmarks/
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Non-Obvious Docker Uses
I don't know about replacing Make with Docker, but I use the two together to good effect. One of my favorite hacks is adding a 'docker-%' rule in my Makefile to run make commands in a Docker image[1]. It's a bit mind-bending, and there's a few gotchas, but it works surprisingly well for simple rules.
[1]: https://github.com/kevin-hanselman/dud/blob/e98de8fcdf7ad564...
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Git-annex – Managing large files with Git
Thanks for sharing your experience. It's non-trivial and surprising behavior like this that drove me to build a custom system[0] myself. When I started researching version control tools for large files, I remember feeling like git-annex and Git LFS were awkwardly bolted onto Git; Git simply wasn't designed for large files. Then I found DVC[1], and its approach rang true for me. However, after using DVC for a year or so, I grew tired of DVC's many puzzling behaviors (most of which are outlined in the README at [0]). In the end, I built the tool I wanted for the job -- one that is exceptionally simple and fast.
[0]: https://github.com/kevin-hanselman/dud
- Alternative to Git LFS or DVC
- Show HN: A small and simple alternative to Git LFS or DVC
- Dud: a lightweight tool for versioning data alongside source code and building data pipelines.
- Dud: a tool for versioning data alongside source code. A faster and simpler alternative to DVC.
GoJS, a JavaScript Library for HTML Diagrams
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Burning money on paid ads for a dev tool – what we've learned
Have spent six figures yearly on ads, mostly for reach for the developer-focused diagram library GoJS (https://gojs.net)
> Each experiment will need ~$500 and 2 weeks
I would add a zero if you want serious data. I would also double the timescale. $5,000 over 4 weeks
I second the uselessness of Google Display, it might look like conversions numbers are good but they are 100% too good to be true. As soon as you look into them you find the sources are things like "ad from HappyFunBabyTime Android app". You have to ruthlessly prune daily for months to get anything real, and even then I'm skeptical of value. For a developer tool with very strict conversion metrics!
But I disagree on Google Search:
> Good for conversion, bad for awareness.
Before we were popular it was excellent for awareness. Post popularity its much more arguable.
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Purescript bindings for GoJS
Creating the Halogen components would be simple enough if one takes inspiration from gojs-react. The issue is that there are no PureScript bindings for the GoJS types themselves, but GoJS does provide .ts.d declarations, which means I could use purescript-read-dts, but that library's maturity/usability seems somewhat ambiguous, according to an author's post from 3 years ago.
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Any Ideas How to Create a Graph Builder UI in React?
used goJS in one project and konva in another
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Ask HN: What is the most impactful thing you've ever built?
I built GoJS, which is one of the most popular commercial JS diagramming libraries: https://gojs.net
I built carefulwords, a very fast thesaurus and quote site for inspiration, used by... tens of people a day. Eg: https://carefulwords.com/gift https://carefulwords.com/solitude
I mostly made it for myself, me and my wife use it all the time. I am slowly editing down the thesaurus to managable size.
I built a 12x16 "Goose Palace" barn out of local pine timbers, which taught me timber framing, and taught my tiny baby who turned 2 years old while doing it that this is just the kind of thing that people normally do, build barns in their driveway. Some context: https://simonsarris.substack.com/p/the-goose-palace
Some photos of building it with the baby: https://twitter.com/simonsarris/status/1584169368203956225
I designed my house, and have been writing extensively about that. Maybe this is the most impactful, since photos of it are all over Pinterest and other sites, now. The first post on that: https://simonsarris.substack.com/p/designing-a-new-old-home-...
I am not sure what is most impactful. Maybe ultimately it is building my family.
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Node-Based UIs
I made a pull request for GoJS (https://gojs.net)
I have been building this canvas-based graphing library since 2011, and it contains a good number of features around customization and interactivity that are not found in other libraries. It is commercial for non-academic use however.
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Where I can learn how to do the following in React?
in one project we use konva, in another we used gojs. Any of them or some other library needs some training and introduce own limitations but it still way way way better than handing all the coordinates, calculations, routing etc on your own.
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TypeScript is terrible for library developers
I am really surprised by this guy's opinion. I make GoJS (https://gojs.net/), a diagramming library written in TypeScript. The project began in 2011 and we converted it to TS in 2018. It's been a huge plus. The sole downside was the initial time it took during conversion, but even in doing so we caught bugs with incorrect input types, documentation mistakes, etc.
On our end, it enforces type safety better than the Google Closure Compiler. There has scarcely been a problem with type complexity that was not ultimately our fault. Just a couple minor things that TS amended later. For that matter the TS experience has only gotten better, generally.
On our users end, we can now give them a .d.ts file that's much richer and easier for us to produce to aid their autocompletion. And we can use that .d.ts file to ensure that all the methods we intended to expose/minify are getting exposed. The advantages with the .d.ts and documentation make it feel almost essential to me for library developers to consider TS.
TypeScript has only made debugging easier, much easier since it catches errors at time of typing unlike the closure compiler. The sole exception is that debugging is a bit slower since I have to transpile instead of just refreshing the browser. But I have tsc set to compile a relatively unminified version of the JS. But if the slowness gets to me, I can just edit the JS output until I solve the issue, and then carry those edits over to the TS. This has never felt like a problem, though maybe his library is significantly more complicated.
Feel free to ask me anything if you have questions about library design + TS.
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Ask HN: How to quickly animate sketches and 2D diagrams?
GoJS might work for you: https://gojs.net
Although the focus of the library is interactivity and not setting up sequences of animation, but that is possible too.
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It's always been you, Canvas2D
My livelihood has been primarily building a Canvas diagramming library since 2010 (https://gojs.net), if anyone has any questions about 2D Canvas use in the real-world I'd be happy to answer them.
roundRect is great. Though you don't need 4 arcTo in order to make a rounded rect, you can use bezier instead (we do). Their example is also 1% amusing because they set the `fillStyle` but then call `stroke` (and not `fill`). I'll have to do some performance comparisons, since that's the operative thing for my use case (and any library author).
text modifiers are very welcome. It's crazy how annoying measuring still is, especially if you want thinks to look perfectly consistent across browsers. Though the chrome dominance is making things easier in one way, I guess.
context.reset is kinda funny. Most high-performance canvas apps will never want to use it. For that matter you want to set all properties as little as possible, especially setting things like context.font, which are slow even if you're setting it to the same value. (Or it was, I haven't tested that in several years).
I'm sure most users know this by now, but generally for performance the fewer calls you make to the canvas and the context, the beter. This is even true of transforms: It's faster to make your own Matrix class, do all your own matrix translation, rotation, multiplication, etc, and then make a single call to `context.setTransform`, than it is to call the other context methods.
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Problem with some gojs gantt model
I have some problem with gojs(https://gojs.net/),
What are some alternatives?
dvc - 🦉 ML Experiments and Data Management with Git
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
scalar - Scalar: A set of tools and extensions for Git to allow very large monorepos to run on Git without a virtualization layer
draw.io - draw.io is a JavaScript, client-side editor for general diagramming.
docker-merge - Docker images as git repositories, so you can merge them.
react-vis - Data Visualization Components
Task - A task runner / simpler Make alternative written in Go
three.js - JavaScript 3D Library.
oxen-release - Lightning fast data version control system for structured and unstructured machine learning datasets. We aim to make versioning datasets as easy as versioning code.
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
pachyderm - Data-Centric Pipelines and Data Versioning
joint - A proven SVG-based JavaScript diagramming library powering exceptional UIs