dotNext
ClassicUO
dotNext | ClassicUO | |
---|---|---|
6 | 37 | |
1,527 | 531 | |
1.8% | 0.9% | |
9.6 | 8.9 | |
13 days ago | 6 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dotNext
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How Do Nested Static Generic Types Work When Their Outer Types Are Also Generic?
Your example runs as I'd expect. I'm using DotNext's TypeMap and am not understanding why underlying arrays (entries) are indexed differently for two instances of the same type am seeing what I expected. I obviously idioted.
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Ask HN: Examples of Top C# Code?
"DotNEXT" is a repo that enhances the code from .NET core, and has examples of using new API's that you can't even find tutorials for on the internet/examples from in public code.
For instance, there's been a class since .NET 6, "RandomAccess", for high-performance random-access file I/O (potentially async), and I couldn't find a single damn use of it on the internet.
But then this repo had a whole utility class for it, and it's chock full of similar things:
https://github.com/dotnet/dotNext/blob/d4111528297ff3b6567b9...
Similarly, I would recommend stuff by the .NET core team.
I'm particular biased towards the low-level/interop team. Anything by Tanner Gooding is great, stuff by Michal Strehovský, Aaron Robinson, Elinor Fung.
- DotNEXT Libraries
- DotNEXT libraries
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Best C# library for extra features
DotNext
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What annoys you about C#/.Net?
Someone else used the name dotNext since MS didn't
ClassicUO
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Is there a simple, out of the box solution for Mac? (M1)
Parallels or download the client at www.classicuo.eu. With the latter option, you will need the files from the client.
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Any hope of a Mac desktop release of UO?
The unofficial ClassicUO client runs on Macs: https://www.classicuo.eu You likely just need to provide the actual client files which could be a hassle to obtain after every patch.
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Returning to UO
If you want to play on the Classic Client I would recommend UO Classic client mod that allows the game to run at full resolution and 60FPS. https://www.classicuo.eu
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RyujinX – Open Source Nintendo Switch Emulator
Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance
[1] https://www.runuo.net/
[2] https://github.com/ClassicUO/ClassicUO
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Dark Forest
no total skills cap you'll need the client files which doesn't run on linux itself, but then you can play using ClassicUO which is linux compatible
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What's happening on Siege Perilous tonight? Old-school UO, that's what.
I checked it's not on there list of servers, yet. https://www.classicuo.eu/
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
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Help getting back in...
ClassicUO is not the official client.
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Even More Top 10 Pointless Things in Ultima Online
This is the client we’re talking about: https://www.classicuo.eu you can boost the frames up to 60-120fps and you’re able to resize the game window to your likings.
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Dark Sun - OpenSource MMORPG roguelike!
This gonna be OT: Ciao Tommaso, after reading your project README I think you would be interested to this project too: https://github.com/ClassicUO/ClassicUO
What are some alternatives?
Akka.net - Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
Jint - Javascript Interpreter for .NET
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Jot - Jot is a library for persisting and applying .NET application state.
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components
crossuo - CrossUO - Open Source Ultima Online Client
dotnet - This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
dynarmic - An ARM dynamic recompiler.
Coravel - Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
polyhydra-upm - Creative geometry for Unity