doomgeneric
clue
doomgeneric | clue | |
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19 | 1 | |
1,068 | 142 | |
- | - | |
6.9 | 10.0 | |
7 days ago | almost 9 years ago | |
C | C | |
GNU General Public License v3.0 only | - |
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doomgeneric
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Doom-htop: The classic DOOM game over htop
But as was written somewhere else in the comments and as I wrote myself in the README, the hard work of making Doom more portable was done by the incredible project doom-generic which I forked: https://github.com/ozkl/doomgeneric
- What functions need to be changed when porting?
- Doomgeneric: Make porting Doom easier
- Doomgeneric: Make Porting Doom Easier
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Retrogame INSIDE a Godot game?
It can surely be implemented with a GDNative add-on (3.x) or GDExtension (4.0). Someone on the Godot Contributors Chat is looking into integrating doomgeneric with GDNative, so you can play Doom within Godot :)
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Just picked these up from sams club, I will try to get Doom running on it
You also could alternatively start from https://github.com/ozkl/doomgeneric and all you'd have to do is feed it functions for drawing to the display and getting inputand
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Is there a way i can convert DooM it to lua?
Another alternative is to compile Doom to an intermediate representation and a corresponding virtual machine in Lua. Then you build something like https://github.com/ozkl/doomgeneric where you only need to implement a handful of platform specific functions.
clue
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Is there a way i can convert DooM it to lua?
What you need is a transpiler from Doom source code (C) to Lua. I've only found one, but it seems abandoned (at least in this incarnation): https://github.com/davidgiven/clue
What are some alternatives?
esp32-doom - A proof-of-concept port of PrBoom to the ESP32. Needs psram hardware.
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
DOOM - DOOM Open Source Release
bareDOOM - DOOM ported to run within the barebox bootloader
TI-84-CE-DooM - A version of DooM for the TI-84 CE written in C.
nanoprintf - The smallest public printf implementation for its feature set.
MicroPython - MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
st7789_mpy - Fast MicroPython driver for ST7789 display module written in C
doom-sokol - Doom (shareware) ported to the Sokol headers.
coreDOOM - Doomgeneric port as a coreboot payload, using libpayload
doom-tidal - DOOM for the #emfcamp TiDAL badge :)