doomgeneric
Chatter
doomgeneric | Chatter | |
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19 | 2 | |
1,068 | 14 | |
- | - | |
6.9 | 1.8 | |
8 days ago | almost 4 years ago | |
C | C | |
GNU General Public License v3.0 only | - |
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doomgeneric
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Doom-htop: The classic DOOM game over htop
But as was written somewhere else in the comments and as I wrote myself in the README, the hard work of making Doom more portable was done by the incredible project doom-generic which I forked: https://github.com/ozkl/doomgeneric
- What functions need to be changed when porting?
- Doomgeneric: Make porting Doom easier
- Doomgeneric: Make Porting Doom Easier
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Retrogame INSIDE a Godot game?
It can surely be implemented with a GDNative add-on (3.x) or GDExtension (4.0). Someone on the Godot Contributors Chat is looking into integrating doomgeneric with GDNative, so you can play Doom within Godot :)
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Just picked these up from sams club, I will try to get Doom running on it
You also could alternatively start from https://github.com/ozkl/doomgeneric and all you'd have to do is feed it functions for drawing to the display and getting inputand
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Is there a way i can convert DooM it to lua?
Another alternative is to compile Doom to an intermediate representation and a corresponding virtual machine in Lua. Then you build something like https://github.com/ozkl/doomgeneric where you only need to implement a handful of platform specific functions.
Chatter
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Just picked these up from sams club, I will try to get Doom running on it
Looks to be esp32 based, so it shouldn't be too hard to get it running. They've published the source code here which might help with figuring out how the buttons and tft are connected
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Has anyone heard of CircuitMess's Chatter? How hard would that be to replicate on our own?
Surprisingly, it appears they have everything they've completed so far open source on GitHub. I have some basic Arduino/electronic experience and to me it looks like they're using an ESP32 board.
What are some alternatives?
esp32-doom - A proof-of-concept port of PrBoom to the ESP32. Needs psram hardware.
esp32-gameboy - ESP32 Gameboy emulation based on Arduino
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
DOOM - DOOM Open Source Release
bareDOOM - DOOM ported to run within the barebox bootloader
TI-84-CE-DooM - A version of DooM for the TI-84 CE written in C.
nanoprintf - The smallest public printf implementation for its feature set.
MicroPython - MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
st7789_mpy - Fast MicroPython driver for ST7789 display module written in C
doom-sokol - Doom (shareware) ported to the Sokol headers.
coreDOOM - Doomgeneric port as a coreboot payload, using libpayload