doctest VS immer

Compare doctest vs immer and see what are their differences.

doctest

The fastest feature-rich C++11/14/17/20/23 single-header testing framework (by doctest)

immer

Postmodern immutable and persistent data structures for C++ — value semantics at scale (by arximboldi)
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doctest immer
19 25
5,574 2,420
2.0% -
0.0 6.7
about 2 months ago 6 days ago
C++ C++
MIT License Boost Software License 1.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

doctest

Posts with mentions or reviews of doctest. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-07.
  • Unit testing tool suggestions
    2 projects | /r/learnprogramming | 7 May 2023
    I have never used "tools" for unit-tests, only web sites that show the results of the tests or code coverage. For C++ I prefer https://github.com/doctest/doctest but most companies I worked for use Catch2.
  • Question about Doctest.h
    1 project | /r/learnprogramming | 5 Feb 2023
    Do the README and tutorial not explain it well enough? It's a framework for automated unit testing.
  • Doctest – C++ Testing Framework
    1 project | news.ycombinator.com | 4 Feb 2023
  • Memory Safety in the D Programming Language (Part 2 of N)
    2 projects | /r/programming | 8 Oct 2022
    This is, honestly, super easy to get going. Nowadays you have a ton of libraries and more-than-decent build systems. With Meson/CMake and Conan/Vcpkg I can set up a project with testing in 3 minutes. Also, I think that at the end of the day you want your tests to live somewhere else. But if you want to embed them, you also have https://github.com/doctest/doctest.
  • how can I improve my connect4 board class?
    1 project | /r/cpp_questions | 28 May 2022
    Write some tests. They can find bugs early and give you confidence that your code works so far. That doesn't have to be anything fancy, e.g. with doctest:
  • Testing framework Catch2 3.0 final released
    3 projects | /r/cpp | 17 May 2022
    Keep in mind https://github.com/doctest/doctest/issues/554. Also, doctest lacks: - Matchers - Data generators - Benchmarking - ...
  • Check if my code meets the requirements?
    1 project | /r/learnprogramming | 30 Mar 2022
    Your requirements can easily simulated on paper (like increase the speed once, twice, ...), then translated to unit-tests with a framework like https://github.com/doctest/doctest.
  • The Lisp Curse
    11 projects | news.ycombinator.com | 25 Mar 2022
    I like working in C++, after a decade of working in Java, Python, Javascript and Clojure, I find working in C++ (which I learned before these other languages) to be quite fun and pleasant, at least with relatively modern C++.

    I've been, on and off, working on a little toy game engine, for a few years. Its a mix of keeping up with C++ advancements, learning various concepts like physically based rendering, and just the fun of crafting a big project, with no constraints other than my time and ability, no deadlines, no expectation of releasing anything. Its cathartic and enjoyable. I really do enjoy it.

    Last September, I got frustrated with something I was working on in a more serious capacity. It was some server software, it responded to HTTP requests, it accessed third party services over HTTP and Websockets, it talked to a Postgres database. Overall it was an event driven system that transformed data and generated actions that would be applied by talking to third party services. The "real" version was written in Clojure and it worked pretty well. I really like Clojure, so all good.

    But because I was frustrated with some things about how it ran and the resources it took up, I wondered what it would be like if I developed a little lean-and-mean version in C++. So I gave it a try as a side project for a few weeks. I used doctest[1] for testing, immer[2] for Clojure-like immutable data structures, [3] lager for Elm-like application state and logic management, Crow[4] for my HTTP server, ASIO[5] and websocketpp[6] for Websockets, cpp-httplib[7] as a HTTP client and PGFE[8] for Postgres, amongst some other little utility libraries. I also wrote it in a Literate Programming style using Entangled[9], which helped me keep everything well documented and explained.

    For the most part, it worked pretty well. Using immer and lager helped keep the logic safe and to the point. The application started and ran very quickly and used very little cpu or memory. However, as the complexity grew, especially when using template heavy libraries like lager, or dealing with complex things like ASIO, it became very frustrating to deal with errors. Template errors even on clang became incomprehensible and segmentation faults when something wasn't quite right became pretty hard to diagnose. I had neither of these problems working on my game engine, but both became issues on this experiment. After a few weeks, I gave up on it. I do think I could have made it work and definitely could go back and simplify some of the decisions I made to make it more manageable, but ultimately, it was more work than I had free time to dedicate to it.

    So my experience was that, yes, you can write high level application logic for HTTP web backends in C++. You can even use tools like immer or lager to make it feel very functional-programming in style and make the application logic really clean. Its not hard to make it run efficiently both in terms of running time and memory usage, certainly when comparing to Clojure or Python. However, I found that over all, it just wasn't as easy or productive as either of those languages and I spent more time fighting the language deficiencies, even with modern C++, than I do when using Clojure or Python.

    I think I would think very long and hard before seriously considering writing a web backend in C++. If I had the time, I'd love to retry the experiment but using Rust, to see how it compares.

    [1] https://github.com/doctest/doctest

    [2] https://github.com/arximboldi/immer

    [3] https://github.com/arximboldi/lager

    [4] https://github.com/CrowCpp/crow

    [5] https://think-async.com/Asio/

    [6] https://www.zaphoyd.com/projects/websocketpp/

    [7] https://github.com/yhirose/cpp-httplib

    [8] https://github.com/dmitigr/pgfe

    [9] https://entangled.github.io/

  • C++17 python like print function
    4 projects | /r/embedded | 9 Mar 2022
    For stuff like this which is very easy to test (very predefined input vs output), I highly suggest using some testing framework. Catch2 is great, but there is also doctest and good ole googletest. If you do this, it would also be a great intro to CI, where you do some plumbing on github or gitlab where every commit causes a build to happen on their servers and run through the unit tests, and if it passes it gets merged into master.
  • How to unit test
    8 projects | /r/cpp_questions | 9 Feb 2022
    doctest is my favorite framework. Really simple to use, header only, supports compile-time tests, lots of features and it works well with cmake.

immer

Posts with mentions or reviews of immer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-11.
  • Text Editor Data Structures: Rethinking Undo
    3 projects | news.ycombinator.com | 11 Dec 2023
    I've been working on an editor (not text) in C++ and pretty early got into undo/redo. I went down the route of doIt/undoIt for commands but that quickly got old. There was both the extra work needed to implement undo separately for every operation, but also the nagging feeling that the undo operation for some operation wasn't implemented correctly.

    In the end, I switched to representing the entire document state using persistent data structures (using the immer library). This vastly simplified things and implementing undo/redo becomes absolutely trivial when using persistent data structures. It's probably not something that is suitable for all domains, but worth checking out.

    https://github.com/arximboldi/immer

  • Show HN: A hash array-mapped trie implementation in C
    2 projects | news.ycombinator.com | 10 Jul 2023
    How does this compare to https://github.com/arximboldi/immer (other than the C/C++ difference)?

    Also, it's my understanding that, in practice, persistent data structures require a garbage collector in order to handle deallocation when used in a general-purpose way. How does your implementation handle that?

  • Text Editor Data Structures
    6 projects | news.ycombinator.com | 13 Jun 2023
    You might be interested in ewig and immer by Juan Pedro Bolivar Puente:

    https://github.com/arximboldi/ewig

    https://github.com/arximboldi/immer

    See the author instantly opening a ~1GB text file with async loading, paging through, copying/pasting, and undoing/redoing in their prototype “ewig” text editor about 27 minutes into their talk here:

    https://m.youtube.com/watch?v=sPhpelUfu8Q

    It’s backed by a “vector of vectors” data structure called a relaxed radix balanced tree:

    https://infoscience.epfl.ch/record/169879/files/RMTrees.pdf

    That original paper has seen lots of attention and attempts at performance improvements, such as:

    https://hypirion.com/musings/thesis

    https://github.com/hyPiRion/c-rrb

  • value semantics and spans/views
    1 project | /r/cpp | 11 Jun 2023
    You’re absolutely right, however people have been putting in the “extra efforts” required for efficiency. Check out immer if you’re interested.
  • How to synchronize access to application data in multithreaded asio?
    3 projects | /r/cpp | 8 Jun 2023
    The C++ immer library: https://github.com/arximboldi/immer
  • Purely Functional Data Structure by Chris Okasaki [pdf]
    3 projects | news.ycombinator.com | 30 May 2023
    For C++ check this one out - https://github.com/arximboldi/immer
  • Persistent and immutable data structures written in C++14
    1 project | news.ycombinator.com | 10 May 2023
  • Introducing B++ Trees, a C++ B+ Tree library
    3 projects | /r/cpp | 24 Apr 2023
    Yeah I agree that I should link that wikipedia page in the docs, I'll do that as soon as I get a chance. immer (https://github.com/arximboldi/immer) also links that page in its docs, for the exact same reason I'm sure. Interestingly, there is a lot of overlap between persistent data structures in the functional programming sense and persistent data structures in the persisted-to-disk sense because persistent data structures in the FP sense are one of the best ways to guarantee atomic updates and safe failure recovery in a persisted-to-disk system! Btrfs and ZFS, as well as many databases, are at their core basically just copy-on-write B+ trees.
  • What are some architectural patterns for creating a game editor.
    1 project | /r/gameenginedevs | 11 Mar 2023
    I’ve never tried it, but I love the idea of implementing editor scene state using immutable data structures like https://github.com/arximboldi/immer With that, every edit would append a new node to a list of scene states. Undo/redo becomes iterating your view of the scene up and down through that list. Can’t screw up an undo function if there’s never any work to do :P
  • TypeScript Without Side Effects
    4 projects | /r/typescript | 22 Feb 2023
    I have! I think it's related to the C++ immer library which I used several years ago in Vortex. It's kinda like the previous generation of ValueScript. 🍻

What are some alternatives?

When comparing doctest and immer you can also consider the following projects:

Catch - A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

babashka - Native, fast starting Clojure interpreter for scripting

Google Test - GoogleTest - Google Testing and Mocking Framework

clj-kondo - Static analyzer and linter for Clojure code that sparks joy

Google Mock

graalvm-clojure - This project contains a set of "hello world" projects to verify which Clojure libraries do actually compile and produce native images under GraalVM.

Boost.Test - The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)

ewig - The eternal text editor — Didactic Ersatz Emacs to show immutable data-structures and the single-atom architecture

CppUTest - CppUTest unit testing and mocking framework for C/C++

deprecated-coalton-prototype - Coalton is (supposed to be) a dialect of ML embedded in Common Lisp.

Unity Test API - Simple Unit Testing for C

awesome-modern-cpp - A collection of resources on modern C++