dnd5e-helpers
dnd5e-helpers | foundryvtt-magic-items | |
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6 | 14 | |
26 | - | |
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7.1 | - | |
over 1 year ago | - | |
JavaScript | ||
MIT License | - |
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dnd5e-helpers
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Remove condition at the start of the actor's turn
You didn't state what system you are using, but if it's 5e, and if you don't mind a visual indicator that is not tied to CUB then checkout the module DnD5e Helpers. The section for Combat Action Management is what you'd want to look at. This shows a visual indicator for Action, Bonus Action and Reaction.
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Riizu's Module Cheat Sheet
DnD5e Helpers: General helpers around 5e (eg. Regeneration prompts)
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How to Communicate "Cover" to Players
Use this module https://github.com/trioderegion/dnd5e-helpers
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Is there the module for 5e which gives automatic disadvantage on ranged attack while there is an enemy in melee with an attacker?
midiqol, there are also modules for cover, for eg dnd5e-helpers
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(D&D 5e) Automating Zombie's Undead Fortitude
This is one of the things the module Dnd5e Helpers helps automate. It is triggered when an actor with a feature called Undead Fortitude drops to 0 hp. It prompts you for the damage type, and gives you a button to roll their Con save, and healing them on a success. It's configurable too.
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5E Setup Tutorial?
DnD5e-Helpers for managing the Regeneration of vampires as well as resetting legendary actions of legendary monsters.
foundryvtt-magic-items
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Handy 5e Modules List
FoundryVTT Magic Items - This module for Foundry VTT and specific for the DnD5e system, adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Magic Items - Allows adding additional spells and such onto magic items directly. Very useful for items that function on charge systems that can be upcast, though a little tricky to work with.
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Magic Items Module not allowing the consumption of multiple charges. Any fixes?
Well there's your problem right there.
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How do we create items or abilities which expend multiple charges at once?
Magic Items might help you. I believe you can set it to use multiple charges and scale with number of charges.
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Help With Custom Items… PLEASE
a solution could be to code your cutom "feature" into custom magic spells and use the mod "magic items" which let you add spells to magic items with customizable charge cost per spell, number of charges, charges regained at x and so on
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How to make an item prompt casting a spell?
What you want is the Magic Items Module... it works with MIDI-QOL and DAE. https://gitlab.com/riccisi/foundryvtt-magic-items
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Necessary/Useful Modules & current version update?
Magic Items
- 5e - Macro or effect to upgrade spell level?
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Is the Magic Items module broken?
There's an issue for this raised on the module's gitlab page: https://gitlab.com/riccisi/foundryvtt-magic-items/-/issues/82
What are some alternatives?
rolladvantage-token-stamp-2-foundry
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
pf2e-gm-screen
token-mold
tables - FVTT Community Tables - 📝 Contribute tables or download them as a module! 📝
lets-trade-5e - A Foundry VTT module which allows you to send and receive items from other players.
monks-active-tiles
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
midi-srd