dnd-randomizer
By theripper93
token-mold
By Moerill
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dnd-randomizer | token-mold | |
---|---|---|
1 | 8 | |
5 | 21 | |
- | - | |
0.0 | 4.1 | |
over 1 year ago | 25 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dnd-randomizer
Posts with mentions or reviews of dnd-randomizer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-16.
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Necessary/Useful Modules & current version update?
Stochastic, Fantastic!
token-mold
Posts with mentions or reviews of token-mold.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-24.
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Macro display only
Token Mold v2.15.4 [Bugs URL](https://github.com/Moerill/token-mold/issues)
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Importing actors from compendiums: Is there a way to retain token dimensions beyond creature size?
Token Mold does this pretty efficiently. It also lets you auto index them which I find helpful when I drop like 5+ of the same monster so I can keep track of them easier.
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Necessary/Useful Modules & current version update?
Token Mold
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Group Initiative - Re-released for 0.8.x
So I'm assuming /u/djdementia is using something like token-mold which randomly adds adjectives to the token. Makes it easier to handle having five acolytes on the board when their tokens get named to things like: "angry acolyte", "sad acoylte" and so on.
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5E Setup Tutorial?
Token Mold For randomizing hp, automatically numbering NPC tokens, and for adding a custom mouse hover HUD to show configurable information of that token.
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Make token HP bars visible by default
Here is a link for anyone else looking for the mod: https://github.com/Moerill/token-mold#token-mold
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In R20 I tagged similar enemies with different coloured blobs to make it easier for players to describe things, how can I replicate this in Foundry?
Token Mold has that method automated as an option. https://github.com/Moerill/token-mold#automatic-indexing u/lamppb13
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[OC] Latest 3D printed dice box design with a neat twist
Don't know if it's still maintained or not, but you can try use Token Mold module.