directx12-seed VS Cauldron

Compare directx12-seed vs Cauldron and see what are their differences.

directx12-seed

✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling. (by alaingalvan)

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12 (by GPUOpen-LibrariesAndSDKs)
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directx12-seed Cauldron
1 4
112 873
- 0.9%
10.0 0.0
almost 2 years ago about 2 months ago
C++ C++
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

directx12-seed

Posts with mentions or reviews of directx12-seed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.
  • Learning DirectX 12 in 2023
    13 projects | dev.to | 30 Jan 2023
    I’ll be honest, this also was nice - but didn’t do a good job of explaining relationships between parts of the pipeline. It’s likely because they also have a book you can buy that goes into more detail. I also had issues spinning up the directx12-seed repo. Since my PC / graphics card doesn’t support all the DX12 features (like raytracing), the app would error out instead of running. As someone new to DirectX 12, stuff like this is an immediate productivity killer.

Cauldron

Posts with mentions or reviews of Cauldron. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

What are some alternatives?

When comparing directx12-seed and Cauldron you can also consider the following projects:

DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Xbox-GDK-Samples - Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

UnrealEngine - UnrealEngine 1998

explode - An easy utility for responding with standard HTTP/JSON error payloads in Plug- and Phoenix-based applications

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.