dialogic
Godot-DialogPlugin
dialogic | Godot-DialogPlugin | |
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59 | 9 | |
3,224 | 207 | |
4.2% | - | |
9.4 | 0.0 | |
5 days ago | over 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
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dialogic
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What's the Godot way to structuring the communication with the GUI?
For some context, I'm an experienced (~10 years) programmer starting to dabble in game development. I'm learning to build various systems to gain experience and understanding, and recently I was interested in developing a dialogue system with an editor similar to what Dialogic provides.
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Saving games with PackedScenes?
https://github.com/nathanhoad/godot_dialogue_manager https://github.com/coppolaemilio/dialogic
- I'm trying to set up a custom player name to dialogic. I can't figure out what I'm doing wrong. Here is my set up and what it's doing.
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Do you know when you play Undertale and one dialogue have 2 or more options to choose? How do i make that(Godot 3.5)?
Use something like Dialogic or (personal recommendation) Dialog Manager.
- Changing the theme doesn't work in dialogic, what I'm doing wrong? I'm using Dialogic - 1.4.5 in Godot 3
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Steel Clad Flesh Devlog #4: Power-ups, cut-scenes, finishing up with level 1, sneak peak at the first boss, and more!
I used a Godot plugin called "Dialogic" to create it, still working on the themes and assets, so most changes made are cosmetic.
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How to make a basic branching dialogue system?
There are two great dialogue systems available for Godot, Godot Dialogue Manager, which is geared more towards writing things in a script, and Dialogic with a nice user interface, that is more artist-friendly (though direct script editing is also available). It also has more features (at least in the new version, which is currently under development for the upcoming Godot 4 and might not be suitable for production).
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Godot 4 Beta 17: Can't enable plugins
Here you go. You should try RC3 with this. https://github.com/coppolaemilio/dialogic/commits/main
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Dialogic or Dialogue Manager?
Dialogic 2.0 is supposed to be Godot 4 ready (according to github https://github.com/coppolaemilio/dialogic)
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Dialogue and Event Organization
For your second question, try looking at existing add-ons like Dialogic either for a ready to use implementation or as inspiration for how to code your own.
Godot-DialogPlugin
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Issue with Dialogic
Thankfully Godot has no lack of quality dialog plugins to play with. I generally direct people towards AniDexs Textalog (https://github.com/AnidemDex/Godot-DialogPlugin) or Nathan Hoads Dialog Manager (https://github.com/nathanhoad/godot_dialogue_manager). Both are good plugins that may be better at solving your particular problem.
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Special Attacks in a Turn Based RPG Combat
I pretty sure you can just use Dialogic or the Godot Dialog Manager or Godot Dialog Plugin for it.
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Add sound effect to dialogue?
There are also Dialog plugins already coming with this feature built in, such as Dialogic. I have not tried this one, but it seems to have it too.
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I made a whole inspector just to make a preview of the portrait in game... but in the inspector, giving you a visual hint of your dialog before running the game
Hey u/Exerionius u/Aroy-Art the plugin is open source, made for the comunnity. As u/3ddelano said, the plugin is here https://github.com/AnidemDex/Godot-DialogPlugin and the implementation is here https://github.com/AnidemDex/Godot-DialogPlugin/pull/56
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Textalog 1.0 is released!
Download it from github: https://github.com/AnidemDex/Godot-DialogPlugin
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I've released a new version of Dialog Plugin
You can download the plugin from Github, hope you like it.
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I'm going to update Dialog Plugin, so I decided to make a demo to test its features
The plugin is on github. It is not ready for use, and it still in prelease (0.1.4 at the time that I write this comment). I'm going to upload it on the assets library when is ready.
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I added drag 'n' drop feature for events in this dialog plugin
It's currently open source (but since it's not ready, there's not many official releases)
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Speech bubbles! Part of the Dialog plugin that I'm making
Hey, if you're curious, there's a pre-release of this plugin: https://github.com/AnidemDex/Godot-DialogPlugin
What are some alternatives?
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot
PostgreSQLClient - PostgreSQL connector for Godot Engine in GDScript.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
nativelib - NativeLib is a plugin management system for Godot engine.
godot-resolution-scale - Small demo of resolution scaling done in godot. Helps with performance on low-end devices.
ink - inkle's open source scripting language for writing interactive narrative.
discord.gd - Discord Bot API wrapper for Godot. Make bots in GDScript.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
godot_card_engine - A plugin for Godot to create card based games
godot-ink - Ink integration for Godot Engine.
goduz - A GDScript library for building user interfaces with Godot Engine 4