diabloweb
devilution


diabloweb | devilution | |
---|---|---|
15 | 15 | |
2,774 | 8,825 | |
1.1% | 0.1% | |
0.0 | 3.9 | |
almost 3 years ago | 3 months ago | |
JavaScript | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
diabloweb
- Diablo 1 for Web Browsers
- Diablo 1 Ported to WebAssembly
- Diablo Game Concept (1994) [pdf]
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Is it possible to play diablo:hellfire in browser
I don't think so. The Rivsoft port didn't have support for it far as I know and is based on a very old version of Devilution ( https://github.com/d07RiV/diabloweb )
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Diablo 1 with mouse and keyboard support
I am not sure if it’s a common knowledge or not but you can play Diablo 1 that has keybord and mouse support in the browser on the Mac and iPad / iPhone - check the repo here https://github.com/d07RiV/diabloweb
- Diablo 1 for web browsers
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Hacker News top posts: Aug 20, 2022
Diablo 1 for Web Browsers\ (62 comments)
- 适用于网页浏览器的暗黑破坏神1 (Diablo 1 for Web Browsers)
devilution
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Reverse engineered from some partial leaks: https://github.com/diasurgical/devilution#introduction
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What games do you play on your G14 on the go?
Diablo 1 https://github.com/diasurgical/devilution
- Diablo 1 for Web Browsers
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What open source games do you play?
Devilution is a reversed-engineered recreation of the Blizzard's Diablo engine. Still need the original game, and optionally Hellfire, for maps and assets.
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New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
For Diablo you might be interested to learn about https://github.com/diasurgical/devilution - and, if you like both Icewind Dale and Diablo, you might be interested in the in-between game that is Nox by Westwood, which is also native on Linux thanks to https://github.com/noxworld-dev/opennox
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Si78c: Memory-accurate reimplementation of Space Invaders in C
> Now imagine the code base of original Diablo.
No need to imagine! https://github.com/diasurgical/devilution
This is >99% binary exact when compiling with the original toolchain.
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The Video Game Soda Machine Project
This github issue is continually adding to that list:
https://github.com/diasurgical/devilution/issues/64
If you get really nostalgic, check out my links page. There are well over 600 links. Many thanks to archive.org!
- Moving From University Assignments To "Real" Projects
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How do I structure a games code?
Making games is hard. Code is never going to be perfect and you could always contrive corner-case scenarios that break your design at any given point. For some perspective, Diablo 1 declared all the items and spells in a giant array. Do what ships the game.
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Complete Decompilation Projects with buildable PC Ports?
Super Mario 64 and Diablo come to mind.
What are some alternatives?
v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser
vcmi - Open-source engine for Heroes of Might and Magic III
devilutionX - Diablo build for modern operating systems
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
cosmopolitan - build-once run-anywhere c library
GGST-hook - Guilty Gear Strive Client Hook that speeds up the login process and other network dependent processes
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
RSDKv4-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
OpenAWE - A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine

