devilution
GGST-hook
devilution | GGST-hook | |
---|---|---|
15 | 5 | |
8,863 | 19 | |
0.4% | - | |
4.3 | 0.0 | |
11 days ago | almost 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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devilution
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Reverse engineered from some partial leaks: https://github.com/diasurgical/devilution#introduction
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What games do you play on your G14 on the go?
Diablo 1 https://github.com/diasurgical/devilution
- Diablo 1 for Web Browsers
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What open source games do you play?
Devilution is a reversed-engineered recreation of the Blizzard's Diablo engine. Still need the original game, and optionally Hellfire, for maps and assets.
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New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
For Diablo you might be interested to learn about https://github.com/diasurgical/devilution - and, if you like both Icewind Dale and Diablo, you might be interested in the in-between game that is Nox by Westwood, which is also native on Linux thanks to https://github.com/noxworld-dev/opennox
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Si78c: Memory-accurate reimplementation of Space Invaders in C
> Now imagine the code base of original Diablo.
No need to imagine! https://github.com/diasurgical/devilution
This is >99% binary exact when compiling with the original toolchain.
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The Video Game Soda Machine Project
This github issue is continually adding to that list:
https://github.com/diasurgical/devilution/issues/64
If you get really nostalgic, check out my links page. There are well over 600 links. Many thanks to archive.org!
- Moving From University Assignments To "Real" Projects
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How do I structure a games code?
Making games is hard. Code is never going to be perfect and you could always contrive corner-case scenarios that break your design at any given point. For some perspective, Diablo 1 declared all the items and spells in a giant array. Do what ships the game.
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Complete Decompilation Projects with buildable PC Ports?
Super Mario 64 and Diablo come to mind.
GGST-hook
- Connection speed is better but still not perfect
- Is there a reason why ArcSys chose to host their servers on Jupiter?
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Let’s try play a game on my lunch time, ops there goes 30 minutes, Back to work
If you are on pc you can use this
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Reminder for PC players: There is a safe, easy, and effective tool called Totsugeki that will cut the time it takes to "communicate with the server" to about 30-40 seconds.
I made this: https://github.com/Hucaru/GGST-hook which achieves the same result as totsugeki but in a different manner and runs as part of the client so you can start the game normally. It's also resilient to game updates (unless they change how networking works).
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When i open strive
I made this which also speeds up network connections and doesn't run as a separate program: https://github.com/Hucaru/GGST-hook
What are some alternatives?
DevilutionX - Diablo build for modern operating systems
totsugeki - Guilty Gear Strive Proxy for faster loading screens.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
Microsoft Research Detours Package - Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
vcmi - Open-source engine for Heroes of Might and Magic III
AmongUs-Mumble - Mumble VoIP Plugin and mod for the popular game "Among Us" to enable Proximity Voice Chat.