devilution
crawl
devilution | crawl | |
---|---|---|
15 | 659 | |
8,636 | 2,213 | |
0.1% | 0.5% | |
4.2 | 10.0 | |
16 days ago | 2 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
devilution
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Open source Diablo 1 engine – DevilutionX 1.5.0 released
Reverse engineered from some partial leaks: https://github.com/diasurgical/devilution#introduction
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What games do you play on your G14 on the go?
Diablo 1 https://github.com/diasurgical/devilution
- Diablo 1 for Web Browsers
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What open source games do you play?
Devilution is a reversed-engineered recreation of the Blizzard's Diablo engine. Still need the original game, and optionally Hellfire, for maps and assets.
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New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
For Diablo you might be interested to learn about https://github.com/diasurgical/devilution - and, if you like both Icewind Dale and Diablo, you might be interested in the in-between game that is Nox by Westwood, which is also native on Linux thanks to https://github.com/noxworld-dev/opennox
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Si78c: Memory-accurate reimplementation of Space Invaders in C
> Now imagine the code base of original Diablo.
No need to imagine! https://github.com/diasurgical/devilution
This is >99% binary exact when compiling with the original toolchain.
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The Video Game Soda Machine Project
This github issue is continually adding to that list:
https://github.com/diasurgical/devilution/issues/64
If you get really nostalgic, check out my links page. There are well over 600 links. Many thanks to archive.org!
- Moving From University Assignments To "Real" Projects
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How do I structure a games code?
Making games is hard. Code is never going to be perfect and you could always contrive corner-case scenarios that break your design at any given point. For some perspective, Diablo 1 declared all the items and spells in a giant array. Do what ships the game.
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Complete Decompilation Projects with buildable PC Ports?
Super Mario 64 and Diablo come to mind.
crawl
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Slay the Spire 2 Announced – Using Godot
It's probably not as rigorous as what you're thinking of but the devs of DCSS have cited online win rates of certain combinations as the impetus for balance changes before.
https://crawl.develz.org
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The Mana World Classic – Open-Source Mmorpg
In a similar vein, see Dungeon Crawl Stone Soup, a free and open-source roguelike that's been continuously developed by volunteers for 20 years: http://crawl.develz.org/
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Trog
They are entirely too humanoid. I mean, look at these splash screens: Kiku, Ignis, Chei. While those images shouldn't be taken as canonical, they at least demonstrate the general inhumanity of the Crawl pantheon.
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Games you can play for 20+ hours and not get bored?
Since you like turn-based games too, try some old-school roguelikes. Many are open-source freeware so you have nothing to lose but time. I've been playing Dungeon Crawl Stone Soup for almost 10 years.
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any suggestions for a beginner roguelike? something that's not infuriating
Since Brogue's already been mentioned, I'd add Dungeon Crawl Stone Soup and Tales of Maj Eyal as pretty beginner friendly games.
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new Oka should have the option to refuse gifts, like refusing Ru sacrifices
For people who don't follow trunk, Okawru's gifting has been changed (and arguably* nerfed):
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Game to Play at Work
My personal first timer recommendation? Maybe Nethack or Dungeon crawl?
- Early thoughts on the new shapeshifter (transmuter) mechanics
- Games without a hunger mechanic.
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What is your favourite open source game(s)?
Dungeon Crawl Stone Soup - Free traditional roguelike with fair mechanics and a lot of variety between species/skill/god choices (~25 gods and maybe with the exception of sif/veh and oka/trog, they are very distinct). The tiles are great. There's many developers and they are very welcoming of code or vault contributions. Reducing incentives to play tediously is one of the goals. Easily hundreds of hours of gameplay for free. Playable online (connecting to a server through your browser/terminal) or offline (terminal or tiles version). There have been win streaks of 50+ games with a variety of species/background combos so you know it's mostly fair(it IS possible for rng to give you an unwinnable game), but it's very difficult if your goal is to win every game.
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
seed-search - Utilities to catalog and search data for Dungeon Crawl Stone Soup dungeon generation seeds
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
angband - A free, single-player roguelike dungeon exploration game
devilutionX - Diablo build for modern operating systems
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Sonic-1-2-2013-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
NetHack - Official NetHack Git Repository
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
vcmi - Open-source engine for Heroes of Might and Magic III
SpecBAS - An enhanced Sinclair BASIC interpreter for modern PCs