derive_more
Visual Studio Code
derive_more | Visual Studio Code | |
---|---|---|
3 | 2,844 | |
1,406 | 158,365 | |
- | 0.7% | |
7.7 | 10.0 | |
15 days ago | 5 days ago | |
Rust | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
derive_more
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derive_more: can it be used to handle operator overloads for borrowed references?
Is there a way to use derive_more to handle the generation of binary operators with one or both referenced operands? For example, avoiding having to do this macro dance for every combination of MyVal and &MyVal, for every operator needed:
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Is there a convenient way to convert a struct<T> (where all fields are of type T) into struct<U> where U: From<T>?
This fails to compile. Looking at the implementation for that macro I don't see a way to use it that would work: https://github.com/JelteF/derive_more/blob/master/impl/src/from.rs
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Microsoft re-adds .NET hot-reload
tl;dr you can put commit hashes in the place where the parent comment put tags.
The PR interface actually exposes this for force-pushes, but the UI discovery for this is horrible. It turns out that the "force-pushed" part in the little message in the github UI is actually a link. This link points to the diff between the old and the new HEAD of the branch.
As an example you can look at this PR:
It has this little message somewhere down the page:
Monadic-Cat force-pushed the add-unwrap branch from e130dbe to 25235aa 4 months ago
If you then click that link you go to the "compare" page, which shows the diff between the two commits:
https://github.com/JelteF/derive_more/compare/e130dbe6b2a429...
Disclaimer: I'm a Micrsoft employe, but don't work on Github. I'm a daily user of Github though.
Visual Studio Code
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A code editor (VS Code is my go-to IDE), but feel free to use any code editor you're comfortable with.
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C# is very good as a language, have developed in it for 5+ years. The problem is the gap between what MSFT promises to management and actually delivers to developers. You really really need to fully read the fine print, think of the omissions in documentation and implement a proof-of-concept that almost implements the full solution to find out the hidden gotchas.
For example, even probably their best product VS Code only got reasonable multiple screens support last year: https://github.com/microsoft/vscode/issues/10121#issuecommen...
And then, on the other end of the spectrum, you have Teams.
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In VSCode for example this can be easily done by adding the following .vscode/launch.json file:
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I had a near-identical experience. I looked into switching in 2019 and ran into this 2016 bug which was a showstopper for me. Fixed it myself, grand total 4 line diff. https://github.com/microsoft/vscode/issues/10643
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What are some alternatives?
rust-derive-builder - derive builder implementation for rust structs
thonny - Python IDE for beginners
rust-cpp - Embed C++ directly inside your rust code!
reactide - Reactide is the first dedicated IDE for React web application development.
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Spyder - Official repository for Spyder - The Scientific Python Development Environment
rust-bitfield - This crate provides macros to generate bitfield-like struct.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
syn-rsx - syn-powered parser for JSX-like TokenStreams
KDevelop - Cross-platform IDE for C, C++, Python, QML/JavaScript and PHP
smallnum - Compile-time size optimization for numeric primitives.
vscodium - binary releases of VS Code without MS branding/telemetry/licensing