derive_more VS sdk

Compare derive_more vs sdk and see what are their differences.

sdk

Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI (by dotnet)
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derive_more sdk
3 113
1,406 2,540
- 1.1%
7.7 10.0
15 days ago 5 days ago
Rust C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

derive_more

Posts with mentions or reviews of derive_more. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-16.
  • derive_more: can it be used to handle operator overloads for borrowed references?
    1 project | /r/rust | 11 Apr 2023
    Is there a way to use derive_more to handle the generation of binary operators with one or both referenced operands? For example, avoiding having to do this macro dance for every combination of MyVal and &MyVal, for every operator needed:
  • Is there a convenient way to convert a struct<T> (where all fields are of type T) into struct<U> where U: From<T>?
    2 projects | /r/rust | 16 Feb 2023
    This fails to compile. Looking at the implementation for that macro I don't see a way to use it that would work: https://github.com/JelteF/derive_more/blob/master/impl/src/from.rs
  • Microsoft re-adds .NET hot-reload
    8 projects | news.ycombinator.com | 23 Oct 2021
    tl;dr you can put commit hashes in the place where the parent comment put tags.

    The PR interface actually exposes this for force-pushes, but the UI discovery for this is horrible. It turns out that the "force-pushed" part in the little message in the github UI is actually a link. This link points to the diff between the old and the new HEAD of the branch.

    As an example you can look at this PR:

    It has this little message somewhere down the page:

    Monadic-Cat force-pushed the add-unwrap branch from e130dbe to 25235aa 4 months ago

    If you then click that link you go to the "compare" page, which shows the diff between the two commits:

    https://github.com/JelteF/derive_more/compare/e130dbe6b2a429...

    Disclaimer: I'm a Micrsoft employe, but don't work on Github. I'm a daily user of Github though.

sdk

Posts with mentions or reviews of sdk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-06.
  • Programmatically elevate a .NET application on any platform
    2 projects | dev.to | 6 Feb 2024
    [DllImport("libc")] private static extern uint geteuid(); public bool IsCurrentProcessElevated() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { // https://github.com/dotnet/sdk/blob/v6.0.100/src/Cli/dotnet/Installer/Windows/WindowsUtils.cs#L38 using var identity = WindowsIdentity.GetCurrent(); var principal = new WindowsPrincipal(identity); return principal.IsInRole(WindowsBuiltInRole.Administrator); } // https://github.com/dotnet/maintenance-packages/blob/62823150914410d43a3fd9de246d882f2a21d5ef/src/Common/tests/TestUtilities/System/PlatformDetection.Unix.cs#L58 // 0 is the ID of the root user return geteuid() == 0; }
  • Swift was always going to be part of the OS
    3 projects | news.ycombinator.com | 16 Dec 2023
    > There's definitely things they tried to improve on that... weren't really improvements. The way "assemblies" are matched in .NET is much more sophisticated- the goal there was to try to kill DLL hell. It evolved into the Global Assembly Cache, which is sort of the Windows Registry of DLLs. Not a huge fan of those bits.

    The Global Assembly Cache did not make the jump to the modern .NET (Core). There was the thing called `dotnet store`, but it’s broken since .NET 6: https://github.com/dotnet/sdk/issues/24752

    The assembly redirection hell has also been greatly reduced there.

  • .NET Blazor
    7 projects | news.ycombinator.com | 21 Nov 2023
    I do the same.

    I have a small write-up here: https://chrlschn.dev/blog/2023/10/end-to-end-type-safety-wit...

    You get end-to-end type safety (even better once you connect it to EF Core since you get it all ways to your DB).

    With this setup with hot-reload (currently broken in .NET 8 [0]), productivity is really, really good. Like tRPC but with one of the most powerful ORMs out there right now.

    [0] https://github.com/dotnet/sdk/issues/36918

  • Why does dotnet cli not support updating sdk's?
    1 project | /r/dotnet | 16 Nov 2023
    Noticed an open issue just now.
  • .NET 8 – .NET Blog
    12 projects | news.ycombinator.com | 14 Nov 2023
    You're thinking of https://github.com/dotnet/sdk/issues/22247
  • LÖVE: a framework to make 2D games in Lua
    26 projects | news.ycombinator.com | 13 Sep 2023
    That's a twisted and wrong narrative

    Unity like refers to a Editor driven approach

    Unity became popular with its moonscript language (javascript like), they then ditched it to focus on C#, but what propelled unity to what it is today is the Editor driven approach, not c#, not DOTS

    They are forced to transpile C# to C++ via IL2CPP as a result to target consoles/mobiles

    C# is a disease when it comes to console/mobile support

    It's a substantial dependency, quite heavy

    And you are not free of unity like fuck ups, it's a microsoft language after all:

    https://github.com/dotnet/sdk/issues/22247

    And let's not forget when they changed the license of their debugger overnight to prevent people from using it in their products (jetbrains for example)

    And them deprecating open source tooling to a proprietary/closed one for vscode (c# devkit)

    Let's be careful when we recommend evil as an alternative to evil ;)

  • How to run multiple programs like python3 filename.py???
    1 project | /r/csharp | 21 May 2023
    The script can be found at the end of the thread here https://github.com/dotnet/sdk/issues/8742
  • Writing Python like it's Rust
    10 projects | news.ycombinator.com | 21 May 2023
    Another difference you might be surprised by is that the .NET tooling by default collects various data from your system and sends it to Microsoft [1]. If you want to avoid this (and still want to use .NET) you'll have to make sure that the environment variable DOTNET_CLI_TELEMETRY_OPTOUT is set in all contexts before touching anything.

    [1] https://github.com/dotnet/sdk/issues/6145

  • .NET 8 is on the way! +10 Features that will blow your mind 🤯
    3 projects | dev.to | 18 May 2023
    SDK Pull Request
  • Disadvantages of using F# with Mono?
    2 projects | /r/fsharp | 7 May 2023
    Pretty sure the final file referenced here https://github.com/dotnet/sdk/issues/8742 is the one I am thinking of.

What are some alternatives?

When comparing derive_more and sdk you can also consider the following projects:

rust-derive-builder - derive builder implementation for rust structs

kdmapper - KDMapper is a simple tool that exploits iqvw64e.sys Intel driver to manually map non-signed drivers in memory

rust-cpp - Embed C++ directly inside your rust code!

MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.

num - A collection of numeric types and traits for Rust.

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

rust-bitfield - This crate provides macros to generate bitfield-like struct.

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

syn-rsx - syn-powered parser for JSX-like TokenStreams

vscodium - binary releases of VS Code without MS branding/telemetry/licensing

smallnum - Compile-time size optimization for numeric primitives.

CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.