deno_sdl2 VS caviar

Compare deno_sdl2 vs caviar and see what are their differences.

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deno_sdl2 caviar
1 2
126 144
- -
7.2 3.2
about 2 months ago 12 months ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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deno_sdl2

Posts with mentions or reviews of deno_sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-10.
  • native web-api graphics (live, not image)
    6 projects | /r/Deno | 10 Sep 2021
    sdl2 gets around the first problem by downloading a CLI service & starting it, that speaks JSON over a TCP socket. It's a limited surface of the API, and missing some pretty basic stuff, but I could see it working ok. It's not canvas, so I'd have to translate those sort of calls to it. I discussed that a bit here and it sounds like I could blit images of the canvas to sdl2 surface, but since it doesn't support in-memory images, I'd have to implement that in sdl2, or save a "frame" image to a file, for every blit. Either way, I have the overhead of redrawing every frame as a complete image. This seems incredibly jenky, and I assume will not perform very well, but I haven't tested.

caviar

Posts with mentions or reviews of caviar. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing deno_sdl2 and caviar you can also consider the following projects:

winit - Window handling library in pure Rust

Excalibur - 🎮 Your friendly TypeScript 2D game engine for the web 🗡️

webview_deno - 🌐 Deno bindings for webview, a tiny library for creating web-based desktop GUIs

deno_lint - Blazing fast linter for JavaScript and TypeScript written in Rust

DuckEngine - A 2D Game Engine for the web.

deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).

deno - A modern runtime for JavaScript and TypeScript.

SDL2Tutorial

pane - 🖼️ A deno module providing bindings for cross-platform windowing

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

deno-minifb - Deno wrapper around minifb, for making a framebuffer you can draw pixels to