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deno_sdl2 reviews and mentions
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native web-api graphics (live, not image)
sdl2 gets around the first problem by downloading a CLI service & starting it, that speaks JSON over a TCP socket. It's a limited surface of the API, and missing some pretty basic stuff, but I could see it working ok. It's not canvas, so I'd have to translate those sort of calls to it. I discussed that a bit here and it sounds like I could blit images of the canvas to sdl2 surface, but since it doesn't support in-memory images, I'd have to implement that in sdl2, or save a "frame" image to a file, for every blit. Either way, I have the overhead of redrawing every frame as a complete image. This seems incredibly jenky, and I assume will not perform very well, but I haven't tested.
Stats
littledivy/deno_sdl2 is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of deno_sdl2 is TypeScript.
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