demoinfocs-golang
A Counter-Strike 2 & CS:GO demo parser for Go (demoinfo) (by markus-wa)
csgo-demoinfo
CS:GO demo parsing tool (by ValveSoftware)
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demoinfocs-golang | csgo-demoinfo | |
---|---|---|
5 | 7 | |
642 | 472 | |
- | -0.2% | |
9.0 | 0.0 | |
1 day ago | about 1 year ago | |
Go | C++ | |
MIT License | BSD 2-clause "Simplified" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
demoinfocs-golang
Posts with mentions or reviews of demoinfocs-golang.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-16.
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I've launched a free website for replaying the latest professional CSGO games at csgolens.com
I have my own fork of https://github.com/markus-wa/demoinfocs-golang that does the parsing.
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Is evaluating maps by number of pre-aim angles a good idea?
Cool! I've been using https://github.com/markus-wa/demoinfocs-golang so far for my other analyses. Where is your code?
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How to emulate CSGO client-side demos (aka POV demos) with server-side demos (aka GOTV demos) and HLAE
I'm not sure. That might be something that /u/afx-dtugend can answer. Or, you might make as a feature request to one of the CSGO demo parsers, like this one that I use.
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How To Quantitatively Define Game Sense?
I believe I have all that data. CSGO records it all in demo files so the match can be replayed with per-tick accuracy. Some other people have built parsers for converting those demos into CSV files, and I built on those parsers when creating the CSKnow project
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Electronic ESL Pro League Mirage Kills visualized (notice the clustering around connector)
https://github.com/markus-wa/demoinfocs-golang : Go framework built of demoinfogo.
csgo-demoinfo
Posts with mentions or reviews of csgo-demoinfo.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-31.
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Source 2 and demoinfogo
Will Valve publish a new demo parser repo? If I'm not entirely mistaken, DemoInfoGo was based on Valve's own ValveSoftware/csgo-demoinfo (outdated by now).
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Reading killfeed data from the game
Then download the demo, parse it (https://github.com/ValveSoftware/csgo-demoinfo), then grab needed data from it and store it in your preferred way.
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How to emulate CSGO client-side demos (aka POV demos) with server-side demos (aka GOTV demos) and HLAE
I don't think anyone is doing this today. And, it seems like a lot of work. But, it seems theoretically possible. Demos are sequences of updates recorded in a protobuf format. Protobufs are sequences of messages. So, if there's a corrupted point, ideally you could just insert fake messages in the corrupt region and save the rest of the demo. However, to emphasize, this seems like a lot of work. I also have my own concerns about the current POV demo implementation.
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Can I see the date of a demo file?
You could try with Valve's own tool for dumping all of the demo data if you're desperate and see if there's anything useful there, but after taking a cursory glance at my own demos with it, I couldn't find any direct reference to the demo date being stored.
- Looks like Valve are working on save/load function to handle crashes during pro games
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Server stats help
i would look into this https://github.com/ValveSoftware/csgo-demoinfo
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Advice for using CSGO - demoinfo?
You can see list of all public Github pages that are using it: https://github.com/ValveSoftware/csgo-demoinfo/network/members
What are some alternatives?
When comparing demoinfocs-golang and csgo-demoinfo you can also consider the following projects:
csgoverview - A 2D demo replay tool for Counter Strike: Global Offensive.
clarity-examples - Example code for clarity
gonav - A Source Engine navigation mesh file parser written in Go.
demofile - Node.js library for parsing Counter-Strike: Global Offensive demo files
csknowviz
csgo-stratbook - Web & Desktop App to collaboratively manage csgo team playbook
Python-demoparser - CS:GO demo parser
csknow - You CSGO, but do you CSKnow?
ofxgo - Golang library for querying and parsing OFX
bucket-text-api - Simple REST API (built with Go) to write text files to Cloud Buckets.
demoinfocs-golang vs csgoverview
csgo-demoinfo vs clarity-examples
demoinfocs-golang vs gonav
demoinfocs-golang vs demofile
demoinfocs-golang vs csknowviz
demoinfocs-golang vs csgo-stratbook
demoinfocs-golang vs Python-demoparser
demoinfocs-golang vs csknow
demoinfocs-golang vs ofxgo
demoinfocs-golang vs bucket-text-api