game
bitECS
game | bitECS | |
---|---|---|
1 | 2 | |
1,211 | 839 | |
2.9% | - | |
2.1 | 4.5 | |
about 1 month ago | 8 days ago | |
JavaScript | JavaScript | |
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
game
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Self-taught coders: What are some of your personal projects that got employers' attention when you found your first job?
https://github.com/delaford/game It's my JavaScript RPG with a multiplayer connection using Node.js and Vue 2.5
bitECS
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What is the best ECS API you've seen?
Phaser 4 is going with bitECS.
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What programming "paradigm" do you guys use for your ASCII / Roguelike games?
I also used bitecs which is a far more "pure" implementation of ECS. It was fine and the developer is super active, but personally I found that geotic included some patterns out the box that were kind of a pain to reimplement on my own.
What are some alternatives?
RPG-JS - Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
Sandboxels - Sandboxels is an in-browser falling sand simulation game, with mechanics such as heat simulation, electricity, density, chemical reactions, fire, and over 500 unique elements to play with.
wolf-ecs - The fastest Entity Component System library for the web
stumge - HTML5 Microgame Engine that tries to bring an old school game development experience to the web
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
tspvis - 🗺️ Visualize and control algorithms for the traveling salesman problem
entity-system-js - ensy - A very simple Entity System for JavaScript
GoingMedievalModLauncher - An experimental mod launcher for going medieval.
geotic - Entity Component System library for javascript
melonJS - a fresh, modern & lightweight HTML5 game engine
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.