debugconsole
fox
debugconsole | fox | |
---|---|---|
2 | 2 | |
29 | 160 | |
- | 0.0% | |
4.9 | 9.3 | |
almost 3 years ago | 4 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
debugconsole
- How would you add this
-
I made a debug console plugin for the Godot Engine. Now available in the asset library - MIT License
You can download v1.1 here, or on the Godot Engine's built-in asset library, just search "Console".
fox
What are some alternatives?
pokemon-project - An challenge to create a pokemon game in godot
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
purgeTSS - PurgeTSS is a package that helps Titanium developers create visually appealing mobile apps more easily, with features including highly customizable utility classes, icon fonts support, a basic Animation module, a simple grid system, and a shades command for creating custom colors.
nativescript-cli - Command-line interface for building NativeScript apps
uni-app - A cross-platform framework using Vue.js
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
quasar-framework - Quasar Framework - Build high-performance VueJS user interfaces in record time [Moved to: https://github.com/quasarframework/quasar]
godot-admob-plugin - This repository is for Godot's Addons to integrate natively AdMob to your Game Project without much configurations and directly inside Godot Editor!