debugconsole
pokemon-project
debugconsole | pokemon-project | |
---|---|---|
2 | 1 | |
29 | 8 | |
- | - | |
4.9 | 4.5 | |
almost 3 years ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
debugconsole
- How would you add this
-
I made a debug console plugin for the Godot Engine. Now available in the asset library - MIT License
You can download v1.1 here, or on the Godot Engine's built-in asset library, just search "Console".
pokemon-project
What are some alternatives?
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
godot-resolution-scale - Small demo of resolution scaling done in godot. Helps with performance on low-end devices.
shotcaller-godot - 2D top-down 1v1 MOBA with autonomous units. Design doc below 👇