blog
Pixel
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blog
- What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
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Ask HN: How to build a light weight personal blog?
Shameless plug incoming.
A good while ago I created my own "system" Glyph: https://github.com/dbriemann/glyph
It's a static site generator utilizing Github issues and Github pages. If you are interested in how it works see: https://github.com/dbriemann/glyph-zero
As an example you can see a raw blog entry here: https://github.com/dbriemann/blog/issues/7 which results in https://dbriemann.github.io/blog/7-making-a-game-with-go-and... when "compiled".
You basically write your blog posts as github issues and the tool converts them to html which is then published via Github pages.
WARNING: this is not really maintained anymore because I rarely blog. Also it never had an official release .. so it is kinda experimental (but it should work, because it's simple).
Pixel
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Installing Pixel library (https://github.com/faiface/pixel) without go get
All tutorials I could find are either outdated or skip over installation, and the https://github.com/faiface/pixel/wiki/Building-Pixel-on-Windows github page is not detailed at all.
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Create ui button for game (faiface/pixel)
Hi! I'm making a game using faiface/pixel. It's a very cool lib, but I can't find any examples for creating a menu button (as in the screenshot). I have read all the documentation and haven't found an answer to the questions below:
- Library for game dev
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What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
From what I've seen, Ebitengine seems to be the most popular choice among hobby and professional game devs, but there are other frameworks as well like oakmound/oak and faiface/pixel that continue to be maintained on Github to this day.
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Game engine for programmars
faiface/pixel: A hand-crafted 2D game library in Go
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Could Golang ever be used in the meat-and-potatoes of video game development?
I don't see why it can't be used in video game development in fact, there are already a few games made in go like Bear's Restaurant though most of them seem to be 2D games That is also a few game engines/frameworks/library made in go like G3N, Ebiten, pixel and go-gl I have seen a few Youtube Videos where people make games in go like Gaming in Go Making an MMO I think what is Missing is gaming engines with a GUI like unity, unreal and Godot but nothing stopping someone from making one other than the massive time/money investment it takes
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Btw, for game engines/libraries in Go, feel free to check out Ebiten, or my Pixel.
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Can I get a quick code review of my simple start to a Go based RogueLike?
I have played around with the Python TCOD tutorial before this, but the library I'm using (Pixel) is very different. I think it's more similar to PyGame.
- Lightweight Websocket library a simple game server?
What are some alternatives?
sebasic - A basic Jekyll theme for programmers
Ebiten - Ebitengine - A dead simple 2D game engine for Go
blog_of_markdown - Static web site generator using KISS principles
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
glyph - A static site generator utilizing Github issues and pages.
engo - Engo is an open-source 2D game engine written in Go.
swyxkit - An opinionated blog starter for SvelteKit + Tailwind + Netlify. Refreshed for SvelteKit 1.0!
go-sdl2 - SDL2 binding for Go
glyph-zero - The base template for all glyph powered blogs.
Leaf - A game server framework in Go (golang)
Hexo - A fast, simple & powerful blog framework, powered by Node.js.
Oak - A pure Go game engine