dasp
vst3sdk
dasp | vst3sdk | |
---|---|---|
3 | 7 | |
813 | 1,532 | |
1.4% | 1.2% | |
2.0 | 4.3 | |
about 1 month ago | 10 days ago | |
Rust | CMake | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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dasp
- Elementary Audio: a modern platform for writing high performance audio software
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FunDSP 0.1.0, an audio processing and synthesis library
I'd say that interoperability with dasp could be considered here. It supports no_std environment, however looks like it supports only slices rather than proper audio buffers
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Signal processing library
There is Dasp which seems healthy (focusses on audio) and Basic_dsp which looks more like what I am looking for and which also seems maintained, but I am not sure if it is currently actually developed because the last updates seem to focus on dependency updates and documentation.
vst3sdk
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Swift Achieved Dynamic Linking Where Rust Couldn't
But you don't have only Linux, you have (and probably first) OSX and/or Windows and then Linux, and you need an API that works well in that case. Being an in-process dll/so plugin, while fraught with perils gets you to avoid other issues (state, health, restart, identity, etc.)
Also sometimes you don't have a choice, but have to make a dll, for example:
https://github.com/steinbergmedia/vst3sdk or https://ae-plugins.docsforadobe.dev/ and many others. Sometimes it's the only viable choice.
(I wish most have used grpc/flatbuffers/whatever to communicate, but then every RPC call have to be checked/retried/handled, and or shared memory well handled, with (?) locks, etc. - not a trivial thing for someone who is deeply specialized in making a very good effect/renderer/etc instead of dealing with this extra complexity on top).
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is it possible to write a DAW (digital audio workstation) or VSTs with Nim? any audio software, in general
Yeah, you can use nordaudio which wraps PortAudio which has support for every major audio back-end. As for writing a VST you may have to find a way to wrap or interface with Steinberg's SDK. MIDI support is possible by using an RtMIDI wrapper, which I haven't linked because there are a few of them out there of varying quality and I don't know which is best because I just use ALSA directly for my purposes.
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How hard is it to make a VST plugin? Whether a instrument or effect.
You can read the VST3 SDK manual for yourself here https://steinbergmedia.github.io/vst3\_doc/vstsdk/index.html and access the source here: https://github.com/steinbergmedia/vst3sdk.
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Elementary Audio: a modern platform for writing high performance audio software
You have to use the steinberger SDK to make a vst
https://github.com/steinbergmedia/vst3sdk
But audio plugins come in many formats.
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Is there a way to compile windows programs on linux?
https://github.com/steinbergmedia/vst3sdk#build-the-examples-on-linux
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Question for programmers in this group: how do you incorporate programming in music and the other way around?
You can do VST3 as GPL. They dual license it. Lots of legalese to read but definitely an option. https://github.com/steinbergmedia/vst3sdk/issues
What are some alternatives?
rust-dsp - A library for sound Digital Signal Processing, written in Rust
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
react-juce - Write cross-platform native apps with React.js and JUCE
fundsp - Library for audio processing and synthesis
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
scirust - Scientific Computing Library in Rust
wasgen - Web Audio sound generator
ARA_SDK - Umbrella installer for all ARA SDK submodules
ndarray-dsp - Digital Signal Processing algorithms on ndarray types