behavior-tree
Behavior trees for Rust (by darthdeus)
Charisma
API Client to Generate AI ASCII Art π¦Ύπ§ (by UTFeight)
behavior-tree | Charisma | |
---|---|---|
1 | 1 | |
25 | 16 | |
- | - | |
1.6 | 10.0 | |
11 months ago | 7 months ago | |
Rust | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
behavior-tree
Posts with mentions or reviews of behavior-tree.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-22.
-
BITGUN Demo is now live on Steam - a game made in Rust and Godot by a two person fulltime indie dev team over the past 9 months
After pathfinding was implemented we slowly started converting more of the codebase, wrote a behavior tree crate (don't recommend you use it, but it works and the game uses it), then we converted almost all of the ingame UI to egui (healthbars, inventory, icons, etc., basically everything but the main menu is egui now).
Charisma
Posts with mentions or reviews of Charisma.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing behavior-tree and Charisma you can also consider the following projects:
bevy - A refreshingly simple data-driven game engine built in Rust
aarty - Print any image in your terminal
hecs - A handy ECS
RASCII - Advanced image to ASCII art tool & crate written in Rust π¦π
tract - Tiny, no-nonsense, self-contained, Tensorflow and ONNX inference
video2ascii - Yet another video to ASCII animation (in Rust)
emergent - Toolset for producing emergent gameplay for games written in Rust
cfonts - Sexy fonts for the console
gdnative - Rust bindings for Godot 3
media-to-ascii - CLI and utilities for converting media files (images/videos) to ascii outputs (output media file or print to console). Supports most standard image formats, and some video formats.