dain-ncnn-vulkan
gatling
dain-ncnn-vulkan | gatling | |
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9 | 1 | |
496 | 271 | |
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0.0 | 9.4 | |
6 months ago | about 2 months ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 only |
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dain-ncnn-vulkan
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[Tech Support] Comment exécuter Dain (logiciel d'animation d'interpolation) sur Mac
Lien vers les instructions [https://github.com/nihui/dain-ncnn-vulkan/blob/master/readme.md de Readme.md)
- Stable Diffusion on AMD RDNA™ 3 Architecture
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[Help] Looking for a command-line implementation of ai video upscaling, preferably FOSS
I also found this and this, which FlowFrames seems to be based on. These would probably help with the frame extrapolation and increasing, but won't help me with the upscaling.
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Short interpolation animation between several frames?
not SD based, but maybe this helps? https://github.com/nihui/dain-ncnn-vulkan https://github.com/nihui/rife-ncnn-vulkan
- Are you guys interested in a vid2vid?
- Film: Frame Interpolation for Large Motion
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[Question] How do I turn an MP4 video into 34,416 png frames / pictures.
I can recommend DAIN for the 60 fps: https://github.com/nihui/dain-ncnn-vulkan
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How to run DAIN (interpolation animation software) on mac
link to the instructions https://github.com/nihui/dain-ncnn-vulkan/blob/master/README.md
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Upscaled Anime
For AMD. But it takes forever to even do a few seconds on AMD for me (5700 XT; and Nvidia GPUs are impossible to get..). And NVIDIA. Generally you split the video in single frames; interpolate them with the DAIN AI Models (Idk which model is best for animation) and the images that the model created are then re-rendered to a video with ffmpeg.
gatling
What are some alternatives?
rife-ncnn-vulkan - RIFE, Real-Time Intermediate Flow Estimation for Video Frame Interpolation implemented with ncnn library
datoviz - ⚡ High-performance GPU interactive scientific data visualization with Vulkan
Anime4K - A High-Quality Real Time Upscaler for Anime Video
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
realsr-ncnn-vulkan - RealSR super resolution implemented with ncnn library
Dain-App - Source code for Dain-App
Aurora - Real-time GPU path tracing with a USD Hydra render delegate
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library
vuh - Vulkan compute for people