csprite
a simple pixel art editor (by csprite)
embed
std::embed implementation for the poor (C++17) (by MKlimenko)
csprite | embed | |
---|---|---|
13 | 1 | |
74 | 75 | |
- | - | |
9.5 | 6.6 | |
7 days ago | 4 months ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
csprite
Posts with mentions or reviews of csprite.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-28.
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My Guide To Get Into Computer Programming
mainly i'm working on a pixel art editor: csprite written in C/C++...
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Floats vs Unsigned Ints For Representing Colors
i'm working on a pixel art editor and currently i use unsigned ints of size 1 byte to represent each color channel in a pixel, so 4 bytes a pixel, but libraries like ImGui use floats going between 0 to 1 to represent each color channel in a pixel so 16 bytes a pixel.
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Macintosh 2 - Partially Top Down
Program Used: csprite
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Top down house i made in my own pixel-art editor (csprite) using pixel pete's video
hi all, i'm working on my pixel art editor csprite and recently i implemented a custom file-format to store layers and stuff and finally created this art work.
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Calling ImGui Functions From Lua Code Without Loosing Much Performance
i'm working on this pixel art editor csprite, and i'm using ImGui for the GUI.
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How to implement a 2d software renderer?
I'm quite new in graphics programming, and I'm working on this pixel art editor csprite and currently it uses OpenGL for blending and rendering everything on screen but I want to implement custom blending functions like multiply add subtract etc which I'm not sure how it's done on shaders and stuff.
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Black Color Not Showing Over My Texture With Checkerboard Pattern
i'm working on my pixel art editor csprite and i wanted to implement checkerboard pattern for my canvas and i ended up with this in my fragment shader:
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How To Icons in C++ & GLFW?
for the UI font i am using a TTF font which i converted into a header file with all the data: FontMontserrat_Bold.h using binary_to_compressed_c.cpp provided by ImGui.
- A Minimalist Pixel Art Editor For Beginners
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How To Icons In C++ & GLFW
I am working on a pixel art editor: https://github.com/pegvin/CSprite
embed
Posts with mentions or reviews of embed.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-27.
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How To Icons in C++ & GLFW?
There was a proposal to add "std::embed" to the language, but I don't think it made it in so far. But there are tool that try to imitate the functionality. Searching in google turns up things like: https://github.com/MKlimenko/embed . I have no experience with anything like that, so I can't say it this works well or not.
What are some alternatives?
When comparing csprite and embed you can also consider the following projects:
cpaint - https://briancallahan.net/blog/20220220.html
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
cdogs-sdl - Classic overhead run-and-gun game
ParsecSoda - Parsec Soda is a custom open-source game streaming app that integrates with Parsec API and is focused in Host experience.