csgo-osx-linux
ToGL
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csgo-osx-linux | ToGL | |
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208 | 12 | |
754 | 2,016 | |
0.5% | 0.4% | |
2.1 | 0.0 | |
6 days ago | over 8 years ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
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csgo-osx-linux
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CS2 slow (frametime spikes and low fps) on modern hardware (13900K, RTX3090, 32GB 6000Hz, Xorg) video in comments
CS2 on Linux literally performs much worse than on Windows (bug report and video proof).
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Anybody able to run CS2 on Debian? (Nvidia 525.125.06)
Hi guys, Nvidia 525.125.06 seems to not work with CS2. It's a known issue: https://github.com/ValveSoftware/csgo-osx-linux/issues/3273. However 525.125.06 is the newest version available on Debian. Which isn't even bad cause newer drivers seem to cause more general issues. But CS2 allways crashes seconds after joining a server. Anybody got it running with launch options or something?
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Valve releases Counter-Strike 2
https://github.com/ValveSoftware/csgo-osx-linux/issues/3256
I'm using pipewire for audio so passing `-sdlaudiodriver pipewire` to the game fixed it for me.
- Windows 11 updated the way the OS handles high polling rate mice with update KB5028185
- Working on an xrandr launch arg to fix ultrawide issues with OpenGL, need some assistance with the cmd
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Team Fortress 2 refuses to launch
See also: CS:GO issue 2887 and 2659
- Fonts in CS:GO looks blurry and weird
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cs:go crashing
https://github.com/ValveSoftware/csgo-osx-linux/issues/2992 https://github.com/ValveSoftware/csgo-osx-linux/issues/2659 https://github.com/ValveSoftware/csgo-osx-linux/issues/3119
- tell me a native linux game that is not a poor port and maintained well
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Issues Running Games in Linux with Steam Post New Update?
Yeah native steam. There is a discussion here https://github.com/ValveSoftware/csgo-osx-linux/issues/3172
ToGL
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There is a lot of native Linux games. What would you recomend?
I think the Vulkan flag uses DXVK. Before that, the game used ToGL. With CS2 I think they're going Vulkan native.
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Valve promise a proper big Team Fortress 2 update is coming
Yes and no. Most of the code is, but the graphical part itself isn't native since source only supports directx, so Valve developed ToGL. ToGL, however, is nowhere near as performant as DXVK. https://github.com/ValveSoftware/ToGL
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Portal and Half Life 2 games updated to DXVK Version 2.0
The Source engine originally used a translation layer called [ToGL](https://github.com/ValveSoftware/ToGL) (D3D9 -> OpenGL). VALVE has been introducing DXVK natively into the engine, among other reasons, to enable the use of Vulkan and improve overall performance.
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TF2 problems
Not if you have an NVIDIA card.
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Very High VAR spikes on CSGO
I disagree, but I get the frustration. It's just that I've been playing CS:GO for almost a decade, and while I think the game is neglected by Valve in general, it's way a worse scenario on Linux. For instance, Vulkan support (via dxvk-native) was added back in December last year, and it's not been updated ever since, so you get way worse stuttering when compared to OpenGL (which is actually a DirectX 9 to OpenGL translation layer, called toGL, which has its own set of bugs and issues); Plus, you can't change screen resolution when using Vulkan. I get some occasional little stutters on Windows as well, but the whole CS:GO experience is honestly just way worse on Linux, unfortunately.
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does csgo run with opengl?
Yes, Linux native CSGO uses OpenGL as default via ToGL.
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Proton vs Native: Is There Really A Difference?
Ah, I think you are right, this one yes? https://github.com/ValveSoftware/ToGL
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Counter Strike Global Offensive | How to hack around the input lag/input delay source spaghettery
"native" in Valve games (maybe aside from source 2, not sure) just means they compiled the existing game code to Linux (probably with some minor changes) and put their own DirectX shim on top. Lately, they have been giving us the option to replace that shim with DXVK.
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Valve broke Counter-Strike: Global Offensive on Linux, Vulkan may come soon
Current implementation is ToGL, will be replaced with DXVK. Source 1 is designed around old versions of DirectX (8).
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DXVK Native 1.9.2a is out for translating Direct 3D 9 / 10 / 11 to Vulkan for Linux games
There's a decent chance Valve will replace their ToGL layer in CS:GO with DXVK Native as well, if the trend (Portal 2, L4D2, HL2) continues.
What are some alternatives?
Proton - Compatibility tool for Steam Play based on Wine and additional components
d8vk - Direct3D 8 to Vulkan translation for DXVK!
cathook - Training Software for the game Team Fortress 2
dxvk-native - D3D9/11 but it runs natively on Linux!
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
portal2 - Issues for the Linux port of Portal 2
catbot-setup - Setup scripts for cat-bots (cathook walkbots)
osu - rhythm is just a *click* away!
amd_hackintosh_discord_fix - Fix for Discord desktop app Voice/Screensharing on AMD hackintosh
Mindustry - The automation tower defense RTS
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation