cs_libguarded VS concurrencpp

Compare cs_libguarded vs concurrencpp and see what are their differences.

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cs_libguarded concurrencpp
10 16
218 2,047
0.0% -
5.0 1.2
about 1 month ago 7 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cs_libguarded

Posts with mentions or reviews of cs_libguarded. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-06.

concurrencpp

Posts with mentions or reviews of concurrencpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

What are some alternatives?

When comparing cs_libguarded and concurrencpp you can also consider the following projects:

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

libunifex - Unified Executors

concurrent-resource - A header-only C++ library that allows easily creating thread-safe, concurrency friendly resources.

asio-grpc - Asynchronous gRPC with Asio/unified executors

Folly - An open-source C++ library developed and used at Facebook.

sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

parking_lot - Compact and efficient synchronization primitives for Rust. Also provides an API for creating custom synchronization primitives.

PhotonLibOS - Probably the fastest coroutine lib in the world!

lock_ios - iostream synchronization manipulator for concurrency

coost - A tiny boost library in C++11.

ThreadSafeVar - Simple wrapper to create thread safe variable with a mutex.

ue5coro - A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.