guacamole
talos
guacamole | talos | |
---|---|---|
1 | 1 | |
11 | 412 | |
- | 1.0% | |
7.8 | 7.6 | |
2 months ago | 13 days ago | |
Java | Java | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
guacamole
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Creating program java
Another option would be to have your program detect if it was started without that option, and relaunch itself as necessary, like so: https://github.com/crykn/guacamole/blob/master/gdx-desktop/src/main/java/de/damios/guacamole/gdx/StartOnFirstThreadHelper.java
talos
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Making Laser Effect Using Beams In Talos Vfx
Yes, but in the meantime: https://github.com/rockbite/talos/wiki/Libgdx-Runtime
What are some alternatives?
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
riiablo - Diablo II remade using Java and LibGDX
gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX
marvelous-bob - libGDX Client and Server architecture for multiplayer game (with CI/CD done for deploying Docker images on AWS ECS)
gdx-texture-packer-gui - A simple way to pack and manage texture atlases for libGDX game framework.
colorful-gdx - A libGDX mechanism to manipulate colors in powerful ways
gdx-gamesvcs - Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
gdx-ai - Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Mini2Dx - A high-level cross-platform 2D game development API
PieMenu - A library for easy integration of a flexible circular WidgetGroup within libGDX