talos
gdx-texture-packer-gui
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talos | gdx-texture-packer-gui | |
---|---|---|
1 | 5 | |
410 | 571 | |
1.2% | 1.1% | |
8.2 | 8.3 | |
24 days ago | 4 months ago | |
Java | Java | |
Apache License 2.0 | Apache License 2.0 |
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talos
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Making Laser Effect Using Beams In Talos Vfx
Yes, but in the meantime: https://github.com/rockbite/talos/wiki/Libgdx-Runtime
gdx-texture-packer-gui
- I just released a free alternative to Texture Packer on itch.io
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So i have a bunch of images in same size . How can i create a sprite sheet of all the images into one single image ?
You can use LibGDX's Texture Packer tool as one option to generate sprite atlases: https://github.com/crashinvaders/gdx-texture-packer-gui . You may have to put in some additional work here to suit your specific needs.
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Tile set help?
You may want to use this https://github.com/crashinvaders/gdx-texture-packer-gui
- What do you use to create pixel art and make animation sheets?
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Sprite class: I want to keep all object's sprites in one file
Another way you could go about this is by keeping the separate files in a folder, and then use an external tool such as GDX Texture Packer GUI to pack the sprites into an atlas, and then import the exported atlas in Godot using a custom EditorImportPlugin such as Rubonnek's GDX Texture Packer Atlas importer.
What are some alternatives?
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
godot-gdx-texture-packer-atlas-importer - GDX Texture Packer Importer for the Godot Engine
riiablo - Diablo II remade using Java and LibGDX
skin-composer - Create skins for LibGDX scene2d.ui with a graphical interface.
gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX
colorful-gdx - A libGDX mechanism to manipulate colors in powerful ways
marvelous-bob - libGDX Client and Server architecture for multiplayer game (with CI/CD done for deploying Docker images on AWS ECS)
gdx-gamesvcs - Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Mini2Dx - A high-level cross-platform 2D game development API