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The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better gdx-texture-packer-gui alternative or higher similarity.
gdx-texture-packer-gui reviews and mentions
Posts with mentions or reviews of gdx-texture-packer-gui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-03.
- I just released a free alternative to Texture Packer on itch.io
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So i have a bunch of images in same size . How can i create a sprite sheet of all the images into one single image ?
You can use LibGDX's Texture Packer tool as one option to generate sprite atlases: https://github.com/crashinvaders/gdx-texture-packer-gui . You may have to put in some additional work here to suit your specific needs.
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Tile set help?
You may want to use this https://github.com/crashinvaders/gdx-texture-packer-gui
- What do you use to create pixel art and make animation sheets?
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Sprite class: I want to keep all object's sprites in one file
Another way you could go about this is by keeping the separate files in a folder, and then use an external tool such as GDX Texture Packer GUI to pack the sprites into an atlas, and then import the exported atlas in Godot using a custom EditorImportPlugin such as Rubonnek's GDX Texture Packer Atlas importer.
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Stats
Basic gdx-texture-packer-gui repo stats
5
571
8.3
4 months ago
crashinvaders/gdx-texture-packer-gui is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of gdx-texture-packer-gui is Java.
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