crossbow VS stretch

Compare crossbow vs stretch and see what are their differences.

crossbow

Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀 (by dodorare)

stretch

High performance flexbox implementation written in rust (by vislyhq)
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crossbow stretch
1 5
195 1,968
4.1% 0.7%
0.0 0.0
2 months ago over 1 year ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

crossbow

Posts with mentions or reviews of crossbow. We have used some of these posts to build our list of alternatives and similar projects.

stretch

Posts with mentions or reviews of stretch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • A "lawful" framework for styling/formatting UIs?
    2 projects | /r/ProgrammingLanguages | 1 May 2022
    The most common is flexbox (an attempt to a cross-platform engine at https://github.com/vislyhq/stretch).
  • Bevy 0.6
    24 projects | /r/rust | 8 Jan 2022
    There's a few critical subtasks here: - determine the data flow model we'd like to use for our UI. We'd like to integrate tightly into the ECS, but need to figure out how to reduce the boilerplate and improve reliability around working with hierarchies. - swap our layout library. Our current dependency stretch implements the flexbox algorithm, but is unmaintained and has critical bugs :( The three main options here are to fork flex, move to the new morphorm crate, or write a layout library from scratch - consider rearchitecting our UI to be more flexible and compositional: splitting the massive Style component into several parts and moving to a "UI is a collection of behaviors" paradigm - build out more widgets! - more docs and examples!
  • Releasing Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience
    11 projects | /r/rust | 3 Jan 2022
    That would probably entail integration with bevy, or some other game engine to get the UI drawn. Our TUI crate uses https://github.com/vislyhq/stretch/ to lay out the elements, so I imagine you could use that but just draw with WGPU.
  • React Native Team AUA - Thursday Oct. 14, 9am PT
    8 projects | /r/reactnative | 1 Oct 2021
    Are there any plans to make yoga fully conformant to the web implementation of flexbox? For example, migrating to use stretch instead?
  • Rust GUI Infrastructure
    6 projects | /r/rust | 12 Aug 2021
    https://github.com/vislyhq/stretch exists, I don’t know how well it would do at all this.

What are some alternatives?

When comparing crossbow and stretch you can also consider the following projects:

macroquad - Cross-platform game engine in Rust.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

wgpu-in-app - Integrate wgpu into existing iOS | Android apps.

react-native-skia - High-performance React Native Graphics using Skia

cargo-lipo - Cargo subcommand to automatically create universal libraries for iOS.

react-native-skia - Cross platform React Native solution to draw graphics based on Skia

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

xbase - Develop Apple software products within your favorite editor.

metro-minify-esbuild - Use ESBuild to make your React Native code bundle faster.

yoga - Yoga is an embeddable layout engine targeting web standards.

taffy - A high performance rust-powered UI layout library