creative-engine
OpenHoW
creative-engine | OpenHoW | |
---|---|---|
1 | 3 | |
18 | 168 | |
- | - | |
0.0 | 3.6 | |
about 3 years ago | over 1 year ago | |
C | C | |
MIT License | GNU General Public License v3.0 only |
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creative-engine
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ESP32Forth is a collaboration by Brad Nelson and Dr Hanson Ting to bring Forth to the sub-$5 ESP32 microcontroller.
The portable scaffold/game engine is here: https://github.com/moduscreateorg/creative-engine
OpenHoW
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Hogs of War (Open-source implementation)
- GitHub - TalonBraveInfo/OpenHoW: Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
What are some alternatives?
genus - Modus Create's 2018 Holiday Game for the ODROID GO
soloud - Free, easy, portable audio engine for games
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
HeborisCE - Cross-platform Expansion (C.E.) and continuation of Heboris U.E. using modern technology and development approach
OpenResident - Classic Resident Evil open-source engine
lxi-tools - Open source LXI tools
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
cdogs-sdl - Classic overhead run-and-gun game
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA