cproc
Cwerg
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cproc | Cwerg | |
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10 | 59 | |
678 | 396 | |
- | - | |
8.7 | 9.7 | |
5 days ago | 15 days ago | |
C | Python | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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cproc
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Oasis – a small, statically-linked Linux system
Michaelforney has also built croc [1], a qbe based C compiler. Really impressive!
[1]: https://github.com/michaelforney/cproc
- List of (open source) C compilers
- Hand-optimizing the TCC code generator
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Minias – A mini x86-64 assembler for fun and learning
A word of warning for those wondering: this is not for Intel syntax, despite referencing the Intel doc.
Minias can assemble itself
...but it's written in C and uses a parser generator? IMHO it feels a bit backwards --- and perhaps even a bit cheating if you're doing this for a "bootstrap pilgrimage" --- to write a lower-level tool in a higher-level language. On the other hand, the same author also links to a C compiler in C, without a parser generator: https://github.com/michaelforney/cproc
- Cproc C Compiler
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Hacker News top posts: Aug 20, 2021
Cproc C Compiler\ (29 comments)
- A C11 compiler using QBE as a backend, released under the ISC license
Cwerg
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Cwerg: C-like language that can be implemented in 10kLOC
Perhaps these have already been dealt with and I'm missing critical information. If so, my apologies. Great work, in any case.
[1] https://github.com/robertmuth/Cwerg/tree/master/FrontEnd#dis...
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Where can I find resources and guides on how to build compiler backends?
Cwerg has backend that can be used as JIT and is written with readability in mind. Additional documentation can be found here: https://github.com/robertmuth/Cwerg/tree/master/Docs
- Most important language features not touched in the book "Crafting Interpreters"?
- Lack of resources in creating Assemblers from scratch.
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Minimum ISA Capabilities to Support Most (Non-Interactive) Programs?
I defined a basic ISA-like IR for Cwerg. It has unlimited registers and no constraints on immediates.
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How do you design a compiler and a language?
entire compiler front end ast nodes
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Syntax Design
I was also going down the path of bike shedding concrete syntax for my language Cwerg before pulling the plug on that effort and just using s-exprs. I managed to make the s-expr quite succinct by carefully choosing the order of arguments so I can omit optional ones. Also very helpful was to use square brackets for list, e.g. (call fun-name [arg1 arg2]). This simplifies parsing a little bit and is easier on the eye. Here are some Code Examples
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November 2022 monthly "What are you working on?" thread
I am iterating over the languages features for Cwerg's Frontend which aims to be a low level language with about the complexity of C but with some of the comforts of modern languages. I am especially happy with the choice of adding sum types. Relative to C the current feature set looks like this: Removed: * arrays decay to pointers * bitfields * separate compilation (more of a backend issue) * pre-processor * varargs * implcit type conversions * (untagged) unions * ++/-- * comma operator * implicitly nullable pointers * goto
- typed asts and codegen
- Features Compendium
What are some alternatives?
pl0c - Self-hosting PL/0 to C compiler to teach basic compiler construction from a practical, hands-on perspective.
mir - A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR
qbe-rs - QBE IR in natural Rust data structures
tinycc - Unofficial mirror of mob development branch
minias - A mini x86-64 assembler for fun and learning.
asmjit - Low-latency machine code generation
unix - Mirror of the Restoration of 1st Edition UNIX kernel sources from pdf document.
bluebird - A work-in-progess programming language modeled after Ada and C++
manim - A community-maintained Python framework for creating mathematical animations.
konna - A fast functional language based on two level type theory
fpga_craft - A voxel game/Minecraft clone for the iCE40 UP5K FPGA
boring-lang - A very boring programming language