C++React VS laugh

Compare C++React vs laugh and see what are their differences.

C++React

C++React: A reactive programming library for C++11. (by schlangster)

laugh

Laughably simple yet effective Actor concurrency framework for C++20 (by tyckesak)
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C++React laugh
- 4
997 94
- -
0.0 0.0
almost 3 years ago over 2 years ago
C++ C++
Boost Software License 1.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

C++React

Posts with mentions or reviews of C++React. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning C++React yet.
Tracking mentions began in Dec 2020.

laugh

Posts with mentions or reviews of laugh. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-13.

What are some alternatives?

When comparing C++React and laugh you can also consider the following projects:

RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

ck - Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.

Boost.Compute - A C++ GPU Computing Library for OpenCL

HPX - The C++ Standard Library for Parallelism and Concurrency

SObjectizer - SObjectizer: it's all about in-process message dispatching!

NCCL - Optimized primitives for collective multi-GPU communication

continuable - C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections)

libdill - Structured concurrency in C