cpp-vs-rust VS resvg

Compare cpp-vs-rust vs resvg and see what are their differences.

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cpp-vs-rust resvg
11 18
15 2,528
- -
10.0 9.1
over 1 year ago 6 days ago
Rust Rust
GNU General Public License v3.0 only Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cpp-vs-rust

Posts with mentions or reviews of cpp-vs-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.
  • C++ vs. Rust Build Times
    12 projects | news.ycombinator.com | 6 Jan 2023
    > They seem to have chosen to use mold for C++ and not for Rust after seeing that it gave little benefit for small projects, but I would expect that to change as the project scales.

    The benchmarks show Mold for both Rust and C++. This wasn't explicitly stated in the article; sorry. https://github.com/quick-lint/cpp-vs-rust/blob/f8d31341f5cac...

  • Is coding in Rust as bad as in C++? A practical comparison
    15 projects | /r/rust | 5 Jan 2023
    Very well-researched article (in my uninformed opinion because I've done virtually no benchmarking). I'd summarize it as, Rust doesn't significantly improve build times over C++ for a project where you need to frequently recompile to test the logic of the code. I gather that the Rust code is pretty idiosyncratic (using raw pointers rather than slices and custom owned and borrowed string containers with i32 length and capacity fields), but I don't know why more idiomatic Rust code would be faster to compile, and it could be very different, so a worse comparison. The results aren't relevant for me because I use Rust mainly for the language features and don't have a project with terrible compile times or the need to often rerun tests, but there might be other C++ projects in the same boat as quick-lint-js that would consider moving to Rust if it compiled faster than C++. Hopefully the efforts of people like u/nnethercote will make that happen.

resvg

Posts with mentions or reviews of resvg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

What are some alternatives?

When comparing cpp-vs-rust and resvg you can also consider the following projects:

rust - Empowering everyone to build reliable and efficient software.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

rustybuzz - A complete harfbuzz's shaping algorithm port to Rust

canvas2svg - Translates HTML5 Canvas draw commands to SVG

inox2d - Native Rust reimplementation of Inochi2D

svgomg - Web GUI for SVGO

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

vtracer - Raster to Vector Graphics Converter

tiny-skia - A tiny Skia subset ported to Rust

lib2geom

swift-nonempty - 🎁 A compile-time guarantee that a collection contains a value.

bevy - A refreshingly simple data-driven game engine built in Rust