cpp-graphics
scop_vulkan
cpp-graphics | scop_vulkan | |
---|---|---|
1 | 2 | |
9 | 140 | |
- | - | |
10.0 | 1.8 | |
almost 2 years ago | over 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cpp-graphics
-
GUI Tips C++
Yes. Here is an example: https://github.com/Toxe/cpp-graphics
scop_vulkan
-
Scop – a 3D model viewer written in C++20 and Vulkan
> It's not mentioned which model format the viewer supports.
It's mentioned[0] in `README.md`:
> scop can load Wavefront .obj files
[0] https://github.com/cledant/scop_vulkan#features
What are some alternatives?
AntSimulator - Simple Ants simulator
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mandelbrot-sfml-imgui - Interactive multi-threaded C++ Mandelbrot renderer using SFML + ImGui running at constant 60 FPS
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
Fractal_Engine - WIP 3D game engine with editor and other stuff
Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
Physics3D - A 3D physics engine
GLFW-OCaml - A GLFW binding for OCaml.
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
tnt - A 2d Game Engine written in C++20.
CubiCAD - A fast and modern vulkan based rendering engine